OpenMW 0.39.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
User avatar
Atahualpa
Posts: 1176
Joined: 09 Feb 2016, 20:03

Re: OpenMW 0.39.0

Post by Atahualpa »

Lagahan wrote: Got a response from an AMD employee on the reddit post about that texture flickering issue, he says they'll look into it asap.
Nice!
User avatar
lysol
Posts: 1513
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: OpenMW 0.39.0

Post by lysol »

Lagahan wrote: Got a response from an AMD employee on the reddit post about that texture flickering issue, he says they'll look into it asap.
Great job man. :)
User avatar
Ace (SWE)
Posts: 887
Joined: 15 Aug 2011, 14:56

Re: OpenMW 0.39.0

Post by Ace (SWE) »

And we're now verified and available on Chocolatey as well; https://chocolatey.org/packages/openmw/0.39.0
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: OpenMW 0.39.0

Post by AnyOldName3 »

It's probably good that you mentioned the chocolatey package as I've got a bunch of stuff that Chocolatey is supposed to manage but that's now out of date.
User avatar
psi29a
Posts: 5356
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: OpenMW 0.39.0

Post by psi29a »

Good news, OSG-3.4 is finally uploaded to Debian under experimental.

I've fixed up our 0.39 release to use it and it too awaits upload!
Post Reply