The new version looks smooth indeed.Lagahan wrote:Was the texture filtering improved for this release? Just had a quick blast on the release version and it looks soooo smooth!
What graphics settings do you use? Did you turn the water reflections off like in your previous videos?Lagahan wrote: Background cell loading has improved even further since the last time I tried it a good while back. I flew around for 5 mins with collision off and speed 2000 and never saw the loading bar once! Physics interpolation is even better than the initial implementation I tried, runs as smooth as Vanilla now. Now, if AMD would sort out their awful OpenGL drivers this would already be perfect for me!
I understand that OpenMW is heavy on your CPU, and you have decent system specs...
Unfortunately, nobody has reacted to scrawl's inquiry so far.Lagahan wrote: Now, if AMD would sort out their awful OpenGL drivers this would already be perfect for me!
We should maybe spam this forum, so the view count of scrawl's post rises. And everyone who suffers from this issue could click the "I have the same question" button. *goes to his shop and retrieves the pitchforks and the torches*