OpenMW 0.38.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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psi29a
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Re: OpenMW 0.38.0

Post by psi29a » 24 Jan 2016, 00:02

daily is based on master... it won't ever have the release.

Cramal
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Joined: 19 Sep 2014, 13:37

Re: OpenMW 0.38.0

Post by Cramal » 24 Jan 2016, 00:55

But the version number should be changed.

My nightlies are still saying 0.37

maqifrnswa
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Joined: 14 Jan 2013, 03:57

Re: OpenMW 0.38.0

Post by maqifrnswa » 24 Jan 2016, 01:12

sorry about that - i moved offices and didn't restart the build server. should be up monday.

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raevol
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Re: OpenMW 0.38.0

Post by raevol » 26 Jan 2016, 01:07

maqifrnswa wrote:sorry about that - i moved offices and didn't restart the build server. should be up monday.
Aaaaah I was wondering! Thanks!

HiPhish
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Joined: 02 Jul 2012, 08:36

Re: OpenMW 0.38.0

Post by HiPhish » 27 Jan 2016, 13:29

I have noticed that NPC speech is off: it skips the first second or so. Instead of hearing something like "It's such a beautiful day" I will only hear "ch a beautiful day". It takes a while for it to happen, maybe one has to enter or exit a building first.

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