Putting issues on the Roadmap
Posted: 29 Nov 2015, 04:11
I just saw a question on IRC asking about Bug # 2567 https://bugs.openmw.org/issues/2467
It's actually a pretty important playability bug for some people, and it looks pretty easy to fix (using wrong GMST value).
My theory on why this bug and others like it are overlooked because they are not on the roadmap. They don't have a target version.
I propose that we go through the issue tracker and set all issues with target version=none to the latest release. Some will then need to be moved to 1.0 or future, but at least we'll see them on the roadmap.
It's actually a pretty important playability bug for some people, and it looks pretty easy to fix (using wrong GMST value).
My theory on why this bug and others like it are overlooked because they are not on the roadmap. They don't have a target version.
I propose that we go through the issue tracker and set all issues with target version=none to the latest release. Some will then need to be moved to 1.0 or future, but at least we'll see them on the roadmap.