Here's build for OS X:
http://downloads.openmw.org/osx/OpenMW-0.35.0-rc1.dmg
OpenMW 0.35.0
Re: OpenMW 0.35.0
The OS X build works fine, but I noticed something: in Seyda Need when you leave the census office turn left and you will see a tree with a shrub in front of it. When I walk into the shrub I get stuck inside it. I would have made a screenshot, but pressing cmd + shift + 3 produces a black picture only.
Re: OpenMW 0.35.0
Just checking in, I am working on the changelog, but it is quite lengthy, and I have been a bit busy, so please expect a few more days. More time to test!
Re: OpenMW 0.35.0
That has been like that for some time, and getting stuck in other places. I believe there is an open bug report about it. The getting stuck bit I mean, screenshots on OSX I know nothing about.HiPhish wrote:The OS X build works fine, but I noticed something: in Seyda Need when you leave the census office turn left and you will see a tree with a shrub in front of it. When I walk into the shrub I get stuck inside it. I would have made a screenshot, but pressing cmd + shift + 3 produces a black picture only.
Re: OpenMW 0.35.0
The in game screenshot, default F12 (and rebindable), doesn't work on OSX?HiPhish wrote:I would have made a screenshot, but pressing cmd + shift + 3 produces a black picture only.
Re: OpenMW 0.35.0
Where does it save the screenshot? It would be good to print a message to the player UI like "saved screenshot [filename] to [path]".
Re: OpenMW 0.35.0
@HiPhish: I'd assume it's somewhere in ~/Library/Preferences/openmw
Re: OpenMW 0.35.0
So there it is. Usually these things are in ~/Library/Application Support in other programs. Preferences is usually for preferences whereas Application supports is for everything else
Re: OpenMW 0.35.0
@HiPhish: fair enough, but I'm not sure if OpenMW path handling is flexible enough to handle this distinction.