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Re: OpenMW 0.32.0
Posted: 24 Aug 2014, 11:10
by Zini
Fixes for the 3 issues assigned to me are in my script branch now.
I see 3 more issues related to scripts:
*
https://bugs.openmw.org/issues/1546
Seems we are still missing a few instructions even though every script in the 3 default esm files does compile. Not something for 0.32.0.
*
https://bugs.openmw.org/issues/1730
Nasty, nasty. But not in the default esm files, so we can release 0.32.0 without a fix.
*
https://bugs.openmw.org/issues/1629
Even more nasty. I am not sure what to do about it at this point and would prefer not to rush a fix.
So, all ready on the scripting front from what I see. Does anyone else has anything to report?
Re: OpenMW 0.32.0
Posted: 24 Aug 2014, 14:07
by scrawl
Looks like
this one has resurfaced (just tested with script branch):
Execution of script galbedirDesk failed:
Failed to access short member variable gemInDesk in script ajiraScript
Re: OpenMW 0.32.0
Posted: 24 Aug 2014, 14:41
by Zini
It never ends.
I don't understand the commit listed in that issue. It removes the case folding for variable names. If anything that should break things more.
Re: OpenMW 0.32.0
Posted: 24 Aug 2014, 16:43
by scrawl
I don't remember what I did there, but I guess case folding was broken somewhere else, so disabling it entirely "fixed" things? Will try if it now works after reverting the commit... Edit: works. Made a PR for reverting it.
Re: OpenMW 0.32.0
Posted: 24 Aug 2014, 18:55
by Zini
Okay, then. Starting RC phase sometimes during next week? Last chance to get your chance in for 0.32.0.
Re: OpenMW 0.32.0
Posted: 25 Aug 2014, 00:49
by raevol
Reporting in!
Re: OpenMW 0.32.0
Posted: 25 Aug 2014, 23:32
by WeirdSexy
Reporting in.
I will be traveling this coming weekend which will make it difficult to get an early start on a release commentary which will make it difficult to have one ready on release day. But, I am hopeful that I won't be nearly as late as I was last time!
Also, awesome work as always! Getting almost painfully close to v1.0
Re: OpenMW 0.32.0
Posted: 26 Aug 2014, 06:36
by sirherrbatka
I will be traveling this coming weekend which will make it difficult to get an early start on a release commentary which will make it difficult to have one ready on release day.
Weirdsexy is currying his posts?
Getting almost painfully close to v1.0
This is one of those pleasure and pain things, right?
Re: OpenMW 0.32.0
Posted: 27 Aug 2014, 19:13
by psi29a
On the opencs side:
[ 79%] Building CXX object apps/opencs/CMakeFiles/opencs.dir/model/tools/referenceablecheck.cpp.o
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp: In member function ‘void CSMTools::ReferenceableCheckStage::npcCheck(int, const CSMWorld::RefIdDataContainer<ESM::NPC>&, CSMDoc::Stage::Messages&)’:
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:676:21: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (disposition < 0)
^
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:679:20: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (reputation < 0) //It seems that no character in Morrowind.esm have negative reputation. I'm assuming that negative reputation is invalid
^
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:686:18: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (rank < 0)
^
Re: OpenMW 0.32.0
Posted: 27 Aug 2014, 19:14
by psi29a
On the opencs side:
Code: Select all
[ 79%] Building CXX object apps/opencs/CMakeFiles/opencs.dir/model/tools/referenceablecheck.cpp.o
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp: In member function ‘void CSMTools::ReferenceableCheckStage::npcCheck(int, const CSMWorld::RefIdDataContainer<ESM::NPC>&, CSMDoc::Stage::Messages&)’:
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:676:21: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (disposition < 0)
^
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:679:20: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (reputation < 0) //It seems that no character in Morrowind.esm have negative reputation. I'm assuming that negative reputation is invalid
^
/home/bbrick/OpenMW/openmw/apps/opencs/model/tools/referenceablecheck.cpp:686:18: warning: comparison is always false due to limited range of data type [-Wtype-limits]
if (rank < 0)
^