OpenMW 0.30.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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sirherrbatka
Posts: 2157
Joined: 07 Aug 2011, 17:21

Re: OpenMW 0.30.0

Post by sirherrbatka » 15 May 2014, 19:41

excluding evil company logo (apple): yes.

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Greendogo
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Joined: 26 Aug 2011, 02:04

Re: OpenMW 0.30.0

Post by Greendogo » 15 May 2014, 22:58

That's good at least.

This is what it looks like on mine (Windows):
http://imgur.com/u2s3ApS

This is also spammed in OpenCS's console when the render window is opened:
An exception has been caught: OGRE EXCEPTION(3:RenderingAPIException): selectPix
elFormat failed in Win32Window::create at ..\..\..\Source\RenderSystems\GL\src\W
in32\OgreWin32Window.cpp (line 428)

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Jyby
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Re: OpenMW 0.30.0

Post by Jyby » 16 May 2014, 02:43

Whats win32 about? is that 32 bit?
Macbook Air 2013 - 1.7GHz Intel i7 - 8 GB - 512 GB SSD - Intel HD 5000
Windows 10 PC - 4GHz Intel i7 - 16 GB - 512 GB SSD - EVGA GTX 1060 SSC

Tolchock
Posts: 49
Joined: 13 Nov 2012, 00:28

Re: OpenMW 0.30.0

Post by Tolchock » 16 May 2014, 05:49

I'm on Win32, and Greendogo's screenshot is what it looks like for me.

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Greendogo
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Joined: 26 Aug 2011, 02:04

Re: OpenMW 0.30.0

Post by Greendogo » 16 May 2014, 08:26

Jyby wrote:Whats win32 about? is that 32 bit?
Yes

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sirherrbatka
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Joined: 07 Aug 2011, 17:21

Re: OpenMW 0.30.0

Post by sirherrbatka » 16 May 2014, 11:20

Well, great. We have no windows guy on the opencs board and it bites us right now :/

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cc9cii
Posts: 485
Joined: 28 Mar 2013, 04:01

Re: OpenMW 0.30.0

Post by cc9cii » 16 May 2014, 11:42

Well, I don't know much about opencs and I don't have much time lately, either, but I'm always willing to help. Is there something I can look into as a priority?

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Zini
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Joined: 06 Aug 2011, 15:16

Re: OpenMW 0.30.0

Post by Zini » 16 May 2014, 12:04

This:
Greendogo wrote:That's good at least.

This is what it looks like on mine (Windows):
http://imgur.com/u2s3ApS

This is also spammed in OpenCS's console when the render window is opened:
An exception has been caught: OGRE EXCEPTION(3:RenderingAPIException): selectPix
elFormat failed in Win32Window::create at ..\..\..\Source\RenderSystems\GL\src\W
in32\OgreWin32Window.cpp (line 428)
requires a hotfix for 0.30.0.

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cc9cii
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Re: OpenMW 0.30.0

Post by cc9cii » 16 May 2014, 13:00

OK, I'll see what can be done.

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Jyby
Posts: 408
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Re: OpenMW 0.30.0

Post by Jyby » 16 May 2014, 15:07

So whose tried 64 bit?

Can a different person recompile the 0.30.0 to make sure its not the original packagers configuration.
Macbook Air 2013 - 1.7GHz Intel i7 - 8 GB - 512 GB SSD - Intel HD 5000
Windows 10 PC - 4GHz Intel i7 - 16 GB - 512 GB SSD - EVGA GTX 1060 SSC

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