GSoC 2014

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Zini
Posts: 5533
Joined: 06 Aug 2011, 15:16

Re: GSoC 2014

Post by Zini » 20 Dec 2013, 10:17

There is a very small hole that a very narrow minded person could use to attack the project (at least in regards to the laws in my country). And that will not go away. Ever. Unless they change the stupid law, which is not going to happen.

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Greendogo
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Joined: 26 Aug 2011, 02:04

Re: GSoC 2014

Post by Greendogo » 20 Dec 2013, 11:08

Would you expand on what that law kinda says? Is it something about derived works or something?

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Zini
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Joined: 06 Aug 2011, 15:16

Re: GSoC 2014

Post by Zini » 20 Dec 2013, 12:02

I would prefer to not discuss that in public.

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heilkitty
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Location: Vivec City, MW
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Re: GSoC 2014

Post by heilkitty » 20 Dec 2013, 12:59

wheybags wrote:Besides, there's no real need.
Cool ass AI, for instance.
In Soviet MoЯЯowind, Almalexia kills YOU!!

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Greendogo
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Joined: 26 Aug 2011, 02:04

Re: GSoC 2014

Post by Greendogo » 20 Dec 2013, 13:13

Say no more.

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