OpenMW Nightly builds

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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sjek
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Re: OpenMW Nightly builds

Post by sjek »

: )

needed about half to get launcher and cs to start
and then error about missing openal32.dll from openwm.exe and got it there https://www.openal.org/downloads/
via system32 to openmw folder with others and it worked .p
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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) »

I guess I'll provide a package of the ucrt DLLs for people who can't get it automatically installed, don't want to bloat the main download too bad after all.

Good catch about the missing OpenAL32.dll though, that's one I've forgotten to include.
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sjek
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Re: OpenMW Nightly builds

Post by sjek »

sounds good
only thing what wondering on, is that legal from windows standpoint or is it just something that's not wished by just not mentioning it nowhere althought downloading dll's is generally taken as risky

... it may need to be shipped in exe but exact wording in licence terms would be needed assuming that these contain those
https://www.visualstudio.com/en-us/down ... #VS2013SDK
Visual C++ Runtime Redistributable Packages:

These packages install runtime components of C Runtime (CRT), Standard C++, C++ AMP, and OpenMP libraries.

Subject to the License Terms for the software, you may copy and distribute the following MSM files, unmodified, as a part of the installation package of your program:Microsoft_VC120_CRT_x64.msm
Microsoft_VC120_CRT_x86.msm
For your convenience, we have provided the following folders for use when distributing VC++ runtime files. Subject to the License Terms for the software, you may copy and distribute with your program any of the files within the folders listed below. You may not modify these files.

\VC\redist\x86\Microsoft.VC120.CRT\
maybe right spot but didn't find windows 10 sdk terms specifically
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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) »

I already follow the VCRedist shipping terms, these DLLs are part of the UCRT instead, something completely different.

In 90% of the cases, the VCRedist should push the Windows Update that gets the UCRT installed, but in cases where that is not possible then - since the 11th of September 2015 - I'm allowed to provide a package of all the UCRT DLLs through a similar deployment to the redist.

A.k.a. it won't be a problem.
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sjek
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Re: OpenMW Nightly builds

Post by sjek »

thanks 8-)

90% gets me wondering about windows userbase but thats general
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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) »

Well, Windows XP won't be able to do it, though nobody should be advocating running that any more. It's an OS past its prime.

Windows Vista and upwards will be able to have the UCRT pushed through the VCRedist installer, though it's delivered as a Windows Update package so the computer needs to be update ready and validated.

Image

Seems like it'd be closer to 95%-98% that won't have any issues.
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sjek
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Re: OpenMW Nightly builds

Post by sjek »

more from the torrenteds perspective but where's that from .?

as a note before calling it a day there's MyGui exception, when starting openmw and trying to click on other saves from 'top down menu' on load, than what first is shown. this don't happen on release versions. win7 32bit
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AnyOldName3
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Re: OpenMW Nightly builds

Post by AnyOldName3 »

If I had to guess, that'd be the Steam User Survey.
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sjek
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Re: OpenMW Nightly builds

Post by sjek »

http://store.steampowered.com/hwsurvey .... steam.... xP windows 8 thought doesn't suprise me but people need to have hefty computers to give 20-30 gig only just for OS althought with nowadays prizes it's kinda stantard. become xp advocate myself from running it in few hundred rams with browser memory leaks on the side.
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lgromanowski
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Re: OpenMW Nightly builds

Post by lgromanowski »

This tool could be useful for building Windows binaries:
Vcpkg: a tool to acquire and build C++ open source libraries on Windows
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