OpenMW Nightly builds

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
CMAugust
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Re: OpenMW Nightly builds

Post by CMAugust » 17 Jun 2020, 08:12

Uh oh... last build was on the 13th.

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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) » 17 Jun 2020, 08:59

Stopped the nightlies for the release build, as it required a different version of OSG, and doing some debugging of other dep issues as well.

I'll start the nightlies up again though, they don't need to be paused while I do this debugging.

CMAugust
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Re: OpenMW Nightly builds

Post by CMAugust » 22 Jun 2020, 03:52

Hm, 64-bit build link is not working right now (internal server error), but 32-bit build is.

reddragon72
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Re: OpenMW Nightly builds

Post by reddragon72 » 24 Jun 2020, 13:55

CMAugust wrote:
22 Jun 2020, 03:52
Hm, 64-bit build link is not working right now (internal server error), but 32-bit build is.
Downloading it right now so it's working again.

I have a .47 build on my phone and the distant land is incredible! I see forever and still get 10FPS on the rocks outside of Seyda Neen. From there I can see the rock over Vivec and Ebonheart and the Red Mountain.

Will post back what I find on my desktop. Gotta back up all my saves since the .47 builds won't roll back to .46

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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) » 24 Jun 2020, 14:33

Something seems to be off with the builds which is causing them to sometimes not build in lockstep, at those times one of the architectures might be newer or older than the other for up to 24 hours. This can happen when a commit is pushed during the compilation - as the CI-designed build script I'm using checks out the latest version before each build.

It seems like in a very rare case the build can half-succeed as well, which seems to have been what caused the server error - as it updated the latest build hash but didn't upload a matching binary for it.

SquireNed
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Re: OpenMW Nightly builds

Post by SquireNed » 30 Jun 2020, 20:50

Current .47 build seems to have maybe a vcredist issue? My computer tried to restart when installation was complete, without a dialogue prompt.

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psi29a
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Re: OpenMW Nightly builds

Post by psi29a » 01 Jul 2020, 08:38

Yes, that is the side effect of the new vcredist and that has to be installed before you can use 0.47

Once installed, then nightlies and 0.48 will be fine and won't ask you to reboot.

Blame windows and their need to reboot just for changing out DLL files.

docent27
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Re: OpenMW Nightly builds

Post by docent27 » 07 Jul 2020, 06:35

Hey. The latest version is July 02, 2020, and today July 07, 2020. Has something happened? I want a new version.

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psi29a
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Re: OpenMW Nightly builds

Post by psi29a » 07 Jul 2020, 08:23

Bionic (18.04) aren't building because there is a hard dep on a Qt library that isn't available for Bionic. (They use really old Qt)

I'm looking for a work-around, but I'm busy with a lot of other things at the moment.

You can try the generic Linux nightly builds or upgrade to Focal (20.04):
https://openmw.org/downloads/

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psi29a
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Re: OpenMW Nightly builds

Post by psi29a » 12 Jul 2020, 01:04

I might have a workaround for bionic nightlies... let's hope this works.

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