OpenMW Nightly builds

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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dEnigma
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Re: OpenMW Nightly builds

Post by dEnigma » 01 Nov 2014, 16:47

Ok, with the newest nightly (7785e3a) it works fine for me.

edit: Oh yeah, keep up the good work!
Some pirates achieved immortality by great deeds of cruelty or derring-do. Some achieved immortality by amassing great wealth. But the captain had long ago decided that he would, on the whole, prefer to achieve immortality by not dying

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Amenophis
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Re: OpenMW Nightly builds

Post by Amenophis » 29 Nov 2014, 23:09

OpenMW-latest-dadc089-win32 can't find Instalation Wizard.

In a clean install the program complain about not finding openmw-wizard.exe. OpenMW can't start because can't import from Morrowind.ini.

Plus, OpenCS start but after you choose to create or edit a file, the program load but don't render the OpenCS window. The Command Prompt window don't report any errors and you can close it peacefully.

Win 7, 64 bits.
OpenMW-latest-dadc089-win32 (2014-11-29)
My fixes and tweaks on vanilla and modded quests for Morrowind.
http://www.nexusmods.com/morrowind/mods/43107/?

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cc9cii
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Re: OpenMW Nightly builds

Post by cc9cii » 29 Nov 2014, 23:50

Amenophis wrote: Plus, OpenCS start but after you choose to create or edit a file, the program load but don't render the OpenCS window. The Command Prompt window don't report any errors and you can close it peacefully.
This is most likely due to config file changes. Try re-initialising it by either deleting opencs.cfg or by simply opening the settings window and closing again.

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Amenophis
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Re: OpenMW Nightly builds

Post by Amenophis » 30 Nov 2014, 00:18

@cc9cii Thank you. This made OpenCS run.
My fixes and tweaks on vanilla and modded quests for Morrowind.
http://www.nexusmods.com/morrowind/mods/43107/?

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Amenophis
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Location: Fortaleza - Ceará - Brasil

Re: OpenMW Nightly builds

Post by Amenophis » 11 Dec 2014, 01:28

@Ace hello. sorry for bothering again. The RC is OK but the latest nightlies keep coming without the Instalation Wizard.
My fixes and tweaks on vanilla and modded quests for Morrowind.
http://www.nexusmods.com/morrowind/mods/43107/?

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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) » 11 Dec 2014, 13:32

Huh, apparently the nightlies were set to not build the wizard.
Fixed that now, so the next one should have it.

robcbwilson
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Re: OpenMW Nightly builds

Post by robcbwilson » 11 Dec 2014, 15:41

Where do I get the nightly builds for Windows 64 bit?

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Ace (SWE)
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Re: OpenMW Nightly builds

Post by Ace (SWE) » 11 Dec 2014, 17:05

There's currently some issues with those - read they crash instantly on launch, while running a no-op line of code - and I haven't had the time to track down what the problem is yet, I'll try to have some up before the end of the year though.

carld256
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Re: OpenMW Nightly builds

Post by carld256 » 17 Dec 2014, 22:29

I noticed that in the recent nightly builds, as of 12/17/14, the NPCs you meet when you first enter the game Seyda Neen no longer talk about Solstheim when you ask about Latest Rumors, they go right into the missing tax collector quest. In vanilla MW and OpenMw 0.33 they always talk about Solstheim first thing. I've checked, and I do have Bloodmoon enabled.

Cramal
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Re: OpenMW Nightly builds

Post by Cramal » 18 Dec 2014, 00:19

This thing about Solstheim in rumors was considered as a bug by many and was remove by some patch (the fact that everybody on the Vvardenfell island had heard about it et speake avbout it in "rumors".
I'm not sure if OpenMW should consider it as a bug and correct it or consider it as a feature and render it

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