Re: OpenMW 0.24.0
Posted: 10 Jun 2013, 01:40
A preliminary release announcement:
Changes/fixes/suggestions much appreciated. Also, are the known issues the same?
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The OpenMW team is proud to announce the release of version 0.24.0! Mosey on over to our newfangled Downloads Page (https://openmw.org/downloads/) to find releases for all operating systems. This release brings the much-anticipated animation layering feature, Athletics, Security, Night-Eye and Blind, along with a plethora of other fixes and changes. Oh, and *openable doors*! GO OPEN SOME DOORS!! Known Issues: - Extreme shaking may occur during cell transitions for some users (enable anti-aliasing as a possible workaround) - Launcher crash on OS X < 10.8 - Polish version of Morrowind.esm makes OpenMW crash Check out the release video by the unstoppable WeirdSexy: http://youtu.be/WNN1Fi_Jk1Q Changelog: - Implemented Athletics - Implemented Security - Implemented opening non-load doors - Implemented AI Escort and EscortCell packages - Implemented Advanced Journal UI, some features still in progress - Implemented several trade features - Implemented New Game in the menu - Implemented highlighting dialogue topic links - Implemented animation layering - Implemented Night Eye/Blind magic effects - Implemented Move and MoveWorld script instructions - Implemented non-removable corpses - Implemented weapon and shield rendering for 3rd person - Implemented OnDeath script instruction for explicit references - Various fixes for text display in books - Various fixes for wait/rest - Various code cleanup - Various fixes for script parsing/compiling - Various fixes for issues having to do with binding keys in the settings menu - Fixed an issue where the camera would clip below the floor/terrain - Fixed a seam in the terrain on Red Mountain - Fixed an issue with journal buttons - Fixed arrow buttons in the settings menu - Fixed unclickable dialogue topics - Fixed changeweather console command - Fixed not being able to un-select objects while in the console - Fixed duplicate spawning of AddItem message boxes - Fixed moddisposition to be able to alter NPCs in a different cell - Fixed Launcher writing duplicate lines into settings.cfg - Fixed second quest in Mage's Guild - Fixed enchantment cast cost - Fixed display of Take and Close buttons on scroll UI - Fixed AIWander not being sent values correctly - Fixed journal being accessible while in character generation - Fixed Divayth Fyr starting dead - Fixed detailed FPS display - Fixed chargen scroll display