OpenMW 0.46.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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raevol
Posts: 3032
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: OpenMW 0.46.0

Post by raevol » 22 Nov 2019, 18:10

Current pre-RC checklist courtesy of Capo:
  1. AON3's seal of approval on OSGoS revision
  2. Add a uniform for meshes that are really supposed to be transparent to fix tattered shadows
  3. Review elsid's crash fix (?)
  4. Fix the terrain performance issue bzzt pointed out, either in a smart way or just merge his fix, maybe do the latter first and the former later (after the release is branched)
  5. Proceed on build/clang-tidy warning fixes
  6. And release videos. They should be in an "almost ready" state when the RC phase starts

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akortunov
Posts: 641
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: OpenMW 0.46.0

Post by akortunov » 26 Nov 2019, 10:47

raevol wrote:
22 Nov 2019, 18:10
Current pre-RC checklist courtesy of Capo:
  1. AON3's seal of approval on OSGoS revision
  2. Add a uniform for meshes that are really supposed to be transparent to fix tattered shadows
  3. Review elsid's crash fix (?)
  4. Fix the terrain performance issue bzzt pointed out, either in a smart way or just merge his fix, maybe do the latter first and the former later (after the release is branched)
  5. Proceed on build/clang-tidy warning fixes
  6. And release videos. They should be in an "almost ready" state when the RC phase starts
And 1-4 is for AnyOldName3.

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Capostrophic
Posts: 685
Joined: 22 Feb 2016, 20:32

Re: OpenMW 0.46.0

Post by Capostrophic » 26 Nov 2019, 19:03

We can probably reasonably resolve 2 and 4 on our own with some effort but it may not really be sufficient (or enough). So yeah, turning AnyOldName3 into a "bottleneck" was too predictable. :|
But who knows, maybe the videos will take longer.

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AnyOldName3
Posts: 1591
Joined: 26 Nov 2015, 03:25

Re: OpenMW 0.46.0

Post by AnyOldName3 » 26 Nov 2019, 21:36

I'm already doing 2
AnyOldName3, Master of Shadows

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