OpenMW 0.43.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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lgromanowski
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Re: OpenMW 0.43.0

Post by lgromanowski » 11 Nov 2017, 17:23

Ace (SWE) wrote:
08 Nov 2017, 20:58
Going to note that since the Flatpak manifest was accepted into Flathub, maybe we should add a note to the download page - and probably to the release post as well since I'll be pushing an update to their build system as soon as the tag's in place.
Hi,
does information about Flatpack and link to their flathub repo ( https://github.com/flathub/org.openmw.OpenMW ) is sufficient or should I put something else on Downloads page?
best regards,
Lukasz

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Ace (SWE)
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Re: OpenMW 0.43.0

Post by Ace (SWE) » 11 Nov 2017, 19:50

I guess something along the lines of;
Also available as a Flatpak package from Flathub:

You can either click to download, or use the command line;

Code: Select all

flatpak install --from https://flathub.org/repo/appstream/org.openmw.OpenMW.flatpakref

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Re: OpenMW 0.43.0

Post by lgromanowski » 12 Nov 2017, 17:21

Ace (SWE) wrote:
11 Nov 2017, 19:50
I guess something along the lines of;
Also available as a Flatpak package from Flathub:

You can either click to download, or use the command line;

Code: Select all

flatpak install --from https://flathub.org/repo/appstream/org.openmw.OpenMW.flatpakref
Ok, done :)
best regards,
Lukasz

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Ace (SWE)
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Re: OpenMW 0.43.0

Post by Ace (SWE) » 12 Nov 2017, 20:20

Perhaps it'd be best to leave a line break between the windows and the flatpak text, since they're not in any way related to each other?

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Greendogo
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Re: OpenMW 0.43.0

Post by Greendogo » 12 Nov 2017, 23:49

If the next release is a week+ out we should be posting a monthly update to news.

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raevol
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Re: OpenMW 0.43.0

Post by raevol » 13 Nov 2017, 06:48

Greendogo wrote:
12 Nov 2017, 23:49
If the next release is a week+ out we should be posting a monthly update to news.
Good call. @Atahualpa how are we looking?

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Re: OpenMW 0.43.0

Post by lgromanowski » 13 Nov 2017, 21:47

Ace (SWE) wrote:
12 Nov 2017, 20:20
Perhaps it'd be best to leave a line break between the windows and the flatpak text, since they're not in any way related to each other?
OK, page updated.
best regards,
Lukasz

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Re: OpenMW 0.43.0

Post by Ace (SWE) » 14 Nov 2017, 07:32

lgromanowski wrote:
13 Nov 2017, 21:47
Ace (SWE) wrote:
12 Nov 2017, 20:20
Perhaps it'd be best to leave a line break between the windows and the flatpak text, since they're not in any way related to each other?
OK, page updated.
And to keep giving you work to do - and cluttering this thread slightly more, sorry; It's actually spelled Flatpak without a c. :)

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Re: OpenMW 0.43.0

Post by lgromanowski » 14 Nov 2017, 19:59

Ace (SWE) wrote:
14 Nov 2017, 07:32
lgromanowski wrote:
13 Nov 2017, 21:47
Ace (SWE) wrote:
12 Nov 2017, 20:20
Perhaps it'd be best to leave a line break between the windows and the flatpak text, since they're not in any way related to each other?
OK, page updated.
And to keep giving you work to do - and cluttering this thread slightly more, sorry; It's actually spelled Flatpak without a c. :)
Ouch, good catch, it's now correct :)
best regards,
Lukasz

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Atahualpa
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Re: OpenMW 0.43.0

Post by Atahualpa » 16 Nov 2017, 22:14

raevol wrote:
13 Nov 2017, 06:48
Greendogo wrote:
12 Nov 2017, 23:49
If the next release is a week+ out we should be posting a monthly update to news.
Good call. @Atahualpa how are we looking?
Sorry, RL kept me from working on the videos recently. The WIP engine video should be ready by Saturday; the editor video on Sunday.

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