OpenMW 0.43.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Capostrophic
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Re: OpenMW 0.43.0

Post by Capostrophic » 20 Oct 2017, 14:44

Reverse pickpocketing as implemented by Kortunov is an optional feature (advanced pickpocketing; also changes the formula for pickpocketing - to the weight of an item of the cost) to be enabled in settings.cfg. Why should it even be a fallback setting?
shitty lingua anglica grammar ftw

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raevol
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Re: OpenMW 0.43.0

Post by raevol » 21 Oct 2017, 00:15

It's Friday! Should I apply the release tag?

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AnyOldName3
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Re: OpenMW 0.43.0

Post by AnyOldName3 » 21 Oct 2017, 02:12

I don't have anything in the works that'll be finished soon. There are a couple of PRs ready to merge, though, and as one of them's a bug fix, I'd at least wait for that. There's also at least one change I'd like to see make its way into Ace's provided OSG builds (and therefore the official Windows) builds in this release, and they're out of date. If that happens after the tag is made, the prebuild script may not update stuff if people want to build their own 0.43 with the same features.

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raevol
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Re: OpenMW 0.43.0

Post by raevol » 21 Oct 2017, 02:50

Will hold off then. Thank you!

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Zini
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Re: OpenMW 0.43.0

Post by Zini » 21 Oct 2017, 12:12

@Capostrophic: A fallback setting would (maybe) have allowed for automatically re-using the setting for reverse pickpocketing in post-1.0 OpenMW. Anyway, I would have to take a closer look at that PR again (weirdly titled) and we would definitely also get scrawl's input on that, but I am still not inclined to merge it. After 1.0 the weight/cost change would have to be thrown out anyway. Seems a bit like a waste of time.

@raevol: I think you are confusing something here. The tag is placed when we are ready to release. We don't even are in RC phase yet.

@AnyOldName3: There are always more PRs to merge and bugs to fix. I don't see that as a reason to delay a release. Unless there is something of particular importance that needs to get merged?

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Ace (SWE)
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Re: OpenMW 0.43.0

Post by Ace (SWE) » 21 Oct 2017, 12:15

Worth noting that I'm not automatically building OSG packages, they take more fiddling to build cleanly so I only do those "manually" instead of with fully automated scripts.
Started up a packaging of the latest OSG from scrawls master though, so I should have something uploaded today.

Edit:

As it turns out, the new OSG has updated dependency requirements for VS2015+, so I probably won't be able to get new packages done for that today.

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raevol
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Re: OpenMW 0.43.0

Post by raevol » 21 Oct 2017, 21:51

Zini wrote:
21 Oct 2017, 12:12
@raevol: I think you are confusing something here. The tag is placed when we are ready to release. We don't even are in RC phase yet.
Sorry, I think I am confused. :( Do packagers build from the 0.43 branch then? Without a tag? Sorry I am still pretty lost when it comes to Github, since I only use it when we do releases.

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Zini
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Re: OpenMW 0.43.0

Post by Zini » 22 Oct 2017, 09:13

Quick summary:
- The release branch is created and the change log is updated (Zini)
- RC packages are created from the head of the release branch (packagers)
- Testing and repeating the step above as necessary
- The release tag is applied (raevol)
- The release packages are build from the tag (packagers)

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raevol
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Re: OpenMW 0.43.0

Post by raevol » 22 Oct 2017, 09:16

Alright, got it. :) Thank you!!

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Zini
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Re: OpenMW 0.43.0

Post by Zini » 22 Oct 2017, 12:32

@Ace: What is your status? Should we go ahead? Or wait a couple more days?

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