State of the Game, April 12th 2012

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ElderTroll
Posts: 499
Joined: 25 Jan 2012, 07:01

State of the Game, April 12th 2012

Post by ElderTroll »

It's been two months since the original "State of the Game" post, so this calls for another one. Got slightly different questions this time:

1) What you have been working on?
2) What do you plan to work on next?
3) What feature or task in OpenMW would you ideally be working on?


Here is my response:
1) I've been expanding the number of forums we have posts on and keeping the list updated.

2) My next plan is to write up a recruitment post for the editor and submit to the OpenMW forum for revision.

3) I want to figure out a way to recruit computer science or game design students who may have the next two or three months off from school. If anyone has any ideas or tips on how to do that please pm me.
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: State of the Game, April 12th 2012

Post by Zini »

1. Various scripting stuff

2. More scripting stuff. Also looking into the multiple ESX situation.

3. Scripting or world model improvements.
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