OpenMW with Godot?
- AnyOldName3
- Posts: 2673
- Joined: 26 Nov 2015, 03:25
Re: OpenMW with Godot?
I'm not convinced it'll remain a thing due to any effort at all on Apple's part. They're supposed to be making their ARM-based laptops Metal-only. The world isn't ready for that, though, so OpenGL-on-Metal implementations provided by other companies are appearing and will bridge the gap.