Animation

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ElderTroll
Posts: 499
Joined: 25 Jan 2012, 07:01

Animation

Post by ElderTroll »

I have an idea for a new video showcasing the progress in animation. What I need is someone to make a video of the Beshara cell with all npc's animated, because nothing says progress like synchronized air swimming and synchronized death animations. I have a netbook otherwise I'd do it myself.

The video will start with Jhook's old base animation test http://www.youtube.com/watch?v=DxRUdsFc ... ature=plcp

and transition to the frightening

http://www.youtube.com/watch?v=Sy4O0SDW ... ature=plcp

and then finally transitioning to the Beshara cell. What do you think?
jhooks1
Posts: 780
Joined: 06 Aug 2011, 21:34

Re: Animation

Post by jhooks1 »

I wouldn't mind, would not really be an efficient use of time though. Once we release .12 Star-Demon will probably make a video showcasing the new features. I suggest showing off an npc (~30 seconds so we don't bore people ), a beast npc, and 1 or 2 creatures (ancestor ghost and kwama queen). Someone with a high end gaming machine could make a video with about 10 npcs on screen at once being animated, that would be cool.

The animation code is a bit different from the old npc animation 8 test videos -- we don't have clothing/armor in the current implementation.
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ElderTroll
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Joined: 25 Jan 2012, 07:01

Re: Animation

Post by ElderTroll »

Sounds good. I'd rather keep you programming. If 0.12.0 is released before the end of the month I might have a computer fast enough for me to do the recording. I'm thinking between 3 and a half and 4 minutes tops now.
jhooks1
Posts: 780
Joined: 06 Aug 2011, 21:34

Re: Animation

Post by jhooks1 »

Here's a video with all npcs animated.
http://www.youtube.com/watch?v=lmh_I5_9 ... e=youtu.be
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ElderTroll
Posts: 499
Joined: 25 Jan 2012, 07:01

Re: Animation

Post by ElderTroll »

Terrific! It's up on the Youtube channel.
jhooks1
Posts: 780
Joined: 06 Aug 2011, 21:34

Re: Animation

Post by jhooks1 »

Won't play above 360p for some reason, the original video was 1280x720, weird.
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hircine
Posts: 157
Joined: 06 Aug 2011, 07:18

Re: Animation

Post by hircine »

@jhooks, YT takes a bit to process stuff higher than 360p.

its up now. just need to wait a little while afterwards.

EDIT: jhooks, make sure you put up a copyright thing on your videos saying that content belongs to bethesda yadayada so that none of the videos gets pulled :P
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sirherrbatka
Posts: 2159
Joined: 07 Aug 2011, 17:21

Re: Animation

Post by sirherrbatka »

@jhooks1
I see that you made good use of your vip card :D

PS
Swiming in air is funny as hell. :lol:
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raevol
Posts: 3093
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: Animation

Post by raevol »

So awesome. Also so hilarious, but it's really really great to see this progress!
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