Anyway to soften the water edges?

General discussion regarding the OpenMW project.
For technical support, please use the Support subforum.
Post Reply
Meical
Posts: 2
Joined: 27 Aug 2017, 22:37

Anyway to soften the water edges?

Post by Meical » 31 Aug 2017, 23:22

I'm not very experienced with OpenMW or with shaders in general. But I was hoping there was a setting somewhere that allowed me to soften up the edges of the water shader. Any help would be appreciated.

User avatar
Thunderforge
Posts: 154
Joined: 06 Jun 2017, 05:57
Github profile: https://github.com/Thunderforge

Re: Anyway to soften the water edges?

Post by Thunderforge » 01 Sep 2017, 02:01

Do any of the config file settings for water address what you are looking for?

Meical
Posts: 2
Joined: 27 Aug 2017, 22:37

Re: Anyway to soften the water edges?

Post by Meical » 01 Sep 2017, 02:58

None of these settings effect the water edge, that I've noticed. I've been tweaking the settings in the water_fragment.glsl file. However, I have not seen any of those settings make a difference with the water edge either. I'm not a coder or anything, just an amateur modder. But I am able to follow directions if given.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest