I have taken the liberty of scanning the entirety of the documentation of my copy of Morrowind for the original Xbox (the Xbox 'one') and compiling it all in one PDF. It includes a very detailed description of the game's mechanics, shortcuts, controls, and modifiers of the Xbox version. I figure that this could be helpful for a future release (1.x). I'm not entirely sure which section I should post this under, so go ahead and move it to where it should be, but I figure that this could be useful in the future as I have seen a few requests for better controller support throughout menus and the game as a whole... especially menus lol. I do have to agree that at the moment, menus aren't exactly fluidly navigated via controller input. I do understand however that this isn't super high on the priority list yet.
- Spoiler: Show
Uncompressed: https://drive.google.com/open?id=0BzsrV ... W4yaV8tdVk (~414 MB)
Compressed: https://drive.google.com/file/d/1Ynvm0X ... 8VZRGSpBXd (~5 MB)
Thanks!!
P.S.
>
I understand that 100 times over. I'm excited, yet patient, for the full release of OpenMW. I'm just posting this for future reference before I forget that I scanned my manual. I am just trying to be a useful engine. https://youtu.be/dVmLTApnwag
Anyways, I had already promised that I would upload my manual at some point. viewtopic.php?f=3&t=4109&p=46070#p46070
Sorry if any of this has come off as rude, I just am trying to contribute any helpful documentation that I can to the project. I thank all of the creators, contributors, and testers of the OpenMW project!!! I wish I could be as helpful as you.