I have 2 questions:
1) Will it be possible, with version 1.0, to make mod scaling monsters' lvl ?
2) Where I could find full script of Morrowind, containing dialogs, books and descriptions ?
There are sound files, meshes and icons but I can't see nothing with the texts used in game.
Scalability and morrowind's script
Re: Scalability and morrowind's script
1- the universal answer to that kind of questions is: yes if somebody implements it. To be more specific it seems really doable.
2- did you try the uesp ? I find it very complete.
2- did you try the uesp ? I find it very complete.
Re: Scalability and morrowind's script
Yeah, but I have problem with dialogs, they are dispersed in different npcs page and many of them doesn't have any. I have thought that in game's files I can find some assets conatining solely subtitles which appear on the screen during game, organized by character or item - the same like sounds are placed in corresponding files. I didn't modified game before so maybe I am wrong in this assumption.
Re: Scalability and morrowind's script
All this and much more is saved in the Morrowind.esm. You have to load it in the original Construction Set or another editor like the OpenMW-CS to view and edit it.Vivec wrote:2) Where I could find full script of Morrowind, containing dialogs, books and descriptions ?
There are sound files, meshes and icons but I can't see nothing with the texts used in game.
Re: Scalability and morrowind's script
Thank you, I have found everything what I wanted