OpenMW leveled list fixer

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Re: OpenMW leveled list fixer

Post by AnyOldName3 » 27 Oct 2017, 11:25

If this functionality ever ends up in OpenMW, it's likely to end up in the editor rather than the launcher. I guess maybe we'll end up with some method of scripting the editor (maybe even the ability to run xEdit scripts) and this should become easy to include.
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Re: OpenMW leveled list fixer

Post by heilkitty » 27 Oct 2017, 15:06

why not both.jpg
In Soviet MoЯЯowind, Almalexia kills YOU!!

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Re: OpenMW leveled list fixer

Post by clocknova » 27 Oct 2017, 20:57

Seems like it would make sense as part of the launcher as well, seeing as how it's more of an end-user kind of function. After installing lots of mods, players will want to be able to merge their lists before playing. That is, assuming the launcher eventually takes on more of a mod manager role, which I believe it should.

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Re: OpenMW leveled list fixer

Post by jmelesky » 03 Nov 2017, 23:04

Since this functionality is really for users installing mods, not for mod-makers, I think it's better in the launcher than the editor. Most users don't open the editor at all.

I'm perfectly fine with someone rolling this functionality into the launcher, I just don't want it to be me. :)

I've definitely run into people having trouble using omwllf because they're unused to the command line, so my main priority is to give it a bit of a GUI wrapper (and package it into a single download so they don't have to worry about installing python). Not likely to get to that before the holilday season, though.

Patches accepted, of course.

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Re: OpenMW leveled list fixer

Post by clocknova » 04 Nov 2017, 21:46

It seems to me that having the launcher contain all of the features of a mod manager is such an obvious choice that I'm amazed it's even open for discussion. OpenMW users should be able to install (maybe download) mods, automatically adjust their load order (mlox), merge their levelled lists AND objects (omwllf, ???), and whatever else a good Morrowind install needs, right from within the launcher.

Just don't ask me to do it. :D

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