Black cells on the map

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thegriglat
Posts: 25
Joined: 12 Jan 2015, 16:22

Black cells on the map

Post by thegriglat »

Dear developers,

On the map I see black cell which appears on player visited cells.
Also local map is fully black.
I have tried to play with [Map] config settings but without success.

Could you please help?
build on Debian x86_64, git HEAD, gcc4.9

P.S.: I use savegame from ~OpenMW-0.29, can it be an issue?

Thanks!
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local map view
local map view
global map view
global map view
thegriglat
Posts: 25
Joined: 12 Jan 2015, 16:22

Re: Black cells on the map

Post by thegriglat »

Hi all,

Local map is not fully black ...
Attachments
localmap_forum1.png
SquireNed
Posts: 403
Joined: 21 Dec 2013, 22:18

Re: Black cells on the map

Post by SquireNed »

What hardware are you on?

IIRC, the map is rendered from the scene data, so it could be a shader error occuring during the minimap creation phase.
thegriglat
Posts: 25
Joined: 12 Jan 2015, 16:22

Re: Black cells on the map

Post by thegriglat »

Hi all,

Thanks #openmw channel on freenode.net -- I used too old version of osg.
Updating osg version resolved the issue.
anontahoe
Posts: 11
Joined: 09 Mar 2016, 14:11
Contact:

Re: Black cells on the map

Post by anontahoe »

Hi, i just wanted to say that I had the same problem, but in my case it was caused by a too new version of OSG.
Only 3.4.0 seems to work.
3.5.1 works with OpenMW prior to commit a73512afb73ec7b4a29ebcc07cd05f3db80cef02 (one of the previous commits already broke it somewhat).

If you plan to make OpenMW compatible with latest OSG, this is where you need to look :)
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scrawl
Posts: 2152
Joined: 18 Feb 2012, 11:51

Re: Black cells on the map

Post by scrawl »

If you're going to use a dev version of OSG then at least use the latest (3.5.5 at this time), or better yet, git master.
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