A dark open world first person adventure rpg built on the OpenMW engine, New Linnus takes place in a large city of medieval castlehouses and towers. With the nights stretching longer and the land barely yielding crop, people have begun to resort to cannibalism in order to survive. Meanwhile, the Church of Taara has gone on a full-on crusade to eradicate the source of darkness, but no matter how many witch hunts conducted the shadow over the land persists. It is time for a change of tactics. For a person with no public ties to the church to infiltrate the cultists hiding in the shadows.
I might have NPCs functional soon, so I´ve been thinking about dialogue structure. Thus far I´ve come up with something along the lines of the following.
Click on topic. NPC spits out some dialogue, you then get 4 ways to respond: