some textures aren't rendered correctly

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Pop000100
Posts: 79
Joined: 18 Aug 2014, 21:17
Location: Loitering around Gnisis.

Re: some textures aren't rendered correctly

Post by Pop000100 » 26 Feb 2016, 19:08

psi29a wrote:Who is "we"? :)
i think he means Project Cyrodiil.

worsas
Posts: 14
Joined: 17 Aug 2012, 19:50

Re: some textures aren't rendered correctly

Post by worsas » 26 Feb 2016, 19:32

Pop000100 wrote:
psi29a wrote:Who is "we"? :)
i think he means Project Cyrodiil.
Indeed. Sorry, if that hasn't been clear enough in my post. Me and the other people at the project are probably among the biggest benefitters from openmw. :D

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psi29a
Posts: 4857
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Location: Belgium
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Re: some textures aren't rendered correctly

Post by psi29a » 27 Feb 2016, 10:45

Awesome, between you lot and TR (also wanting to work closer with OpenMW)... that pretty much nails most larger Morrowind based projects. This is fantastic news. :)

Things like below give me lots of hope for how wonderful OpenMW can be for story making:
hQvKy3S.jpg

Hey Zini, what is the state of your Ultima inspired TC?

argonvegell
Posts: 201
Joined: 08 Dec 2015, 23:45

Re: some textures aren't rendered correctly

Post by argonvegell » 28 Feb 2016, 08:48

Concept Art Ghostfence Replacer by starwarsgal9875 (http://www.nexusmods.com/morrowind/mods/43316) is not rendering correctly either.

What seems to be the problem? In the previous Daily Builds, the textures rendered correctly. Is it a problem from my end? I've attempted to change the load order to no avail.

Here's openmw.log:

Code: Select all

Installing crash catcher
Loading config file: /home/xxxxxx/.config/openmw/openmw.cfg... done.
Loading config file: /etc/openmw/openmw.cfg... done.
OpenMW version 0.38.0
Using default (English) font encoding.
Loading settings file: /etc/openmw/settings-default.cfg
Loading settings file: /home/xxxxxx/.config/openmw/settings.cfg
Adding BSA archive /home/xxxxxx/OpenMW Data Files/data files/morrowind.bsa
Adding BSA archive /home/xxxxxx/OpenMW Data Files/data files/tribunal.bsa
Adding BSA archive /home/xxxxxx/OpenMW Data Files/data files/bloodmoon.bsa
Adding data directory /home/xxxxxx/OpenMW Data Files/data files
Adding data directory /home/xxxxxx/OpenMW Data Files/Animated Main Menu Replacer HDish/
Adding data directory /home/xxxxxx/OpenMW Data Files/Animation Compilation/
Adding data directory /home/xxxxxx/OpenMW Data Files/Concept Art Ghostfence Replacer/
Adding data directory /home/xxxxxx/OpenMW Data Files/Darknut's Creature Texture/
Adding data directory /home/xxxxxx/OpenMW Data Files/Darknut's Little Weapons Mod/
Adding data directory /home/xxxxxx/OpenMW Data Files/Darknut's MW Armor Textures/
Adding data directory /home/xxxxxx/OpenMW Data Files/HelmofTohanReplacer/
Adding data directory /home/xxxxxx/OpenMW Data Files/Journal and scroll BG replacement/
Adding data directory /home/xxxxxx/OpenMW Data Files/Khajiit Head Pack - Whiskers Version/
Adding data directory /home/xxxxxx/OpenMW Data Files/mixed_textures_v1.1/
Adding data directory /home/xxxxxx/OpenMW Data Files/HD Concept-art splash screen and main menu/
Adding data directory /home/xxxxxx/OpenMW Data Files/Lightning Ghost Fence hi res/
Adding data directory /home/xxxxxx/OpenMW Data Files/More Realistic Dweemer Armor/
Adding data directory /home/xxxxxx/OpenMW Data Files/MW_Rebirth_-_Soundtrack_-_Rich_Douglas/
Adding data directory /home/xxxxxx/OpenMW Data Files/OR_umbraSw_V1_5_2/
Adding data directory /home/xxxxxx/OpenMW Data Files/Septimus' Septims/
Adding data directory /home/xxxxxx/OpenMW Data Files/Skyrim UI Overhaul/
Adding data directory /home/xxxxxx/OpenMW Data Files/Skywind Music For Morrowind/
Adding data directory /home/xxxxxx/OpenMW Data Files/The Epic Soundtrack/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Basic Architecture v1.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Beds v3.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Bitter Coast v3.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Hlaalu Architecture v2.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Imperial v3.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Misc Objects v1.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ultimate Textures - Telvanni Architecture v1.0/
Adding data directory /home/xxxxxx/OpenMW Data Files/Waterfalls Retexture/
Adding data directory /home/xxxxxx/OpenMW Data Files/Westly's Pluginless Head snd Hair Replacer_Complete/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ald Velothi Boat Service/
Adding data directory /home/xxxxxx/OpenMW Data Files/Balmora_Trader/
Adding data directory /home/xxxxxx/OpenMW Data Files/balmorauversion20/
Adding data directory /home/xxxxxx/OpenMW Data Files/Better_Clothes/
Adding data directory /home/xxxxxx/OpenMW Data Files/Better Morrowind Armor/
Adding data directory /home/xxxxxx/OpenMW Data Files/Better Robes/
Adding data directory /home/xxxxxx/OpenMW Data Files/BetterSounds/
Adding data directory /home/xxxxxx/OpenMW Data Files/Caius' Basement/
Adding data directory /home/xxxxxx/OpenMW Data Files/Clean Hunters rifle v.1/
Adding data directory /home/xxxxxx/OpenMW Data Files/Combat_Angle_Adjustment/
Adding data directory /home/xxxxxx/OpenMW Data Files/Magic Diversity/
Adding data directory /home/xxxxxx/OpenMW Data Files/MoreBetterClothes/
Adding data directory /home/xxxxxx/OpenMW Data Files/Morrowind Code Patch Showcase/
Adding data directory /home/xxxxxx/OpenMW Data Files/Morrowind Patch v1.6.6_beta/
Adding data directory /home/xxxxxx/OpenMW Data Files/DB_Attack_Mod_Add-On_v3/
Adding data directory /home/xxxxxx/OpenMW Data Files/MRM/
Adding data directory /home/xxxxxx/OpenMW Data Files/Nightelf108/
Adding data directory /home/xxxxxx/OpenMW Data Files/PortableBedrollv11/
Adding data directory /home/xxxxxx/OpenMW Data Files/Robert's bodies/
Adding data directory /home/xxxxxx/OpenMW Data Files/Seyda Neen Boat Service/
Adding data directory /home/xxxxxx/OpenMW Data Files/UAR_EbonySarano/
Adding data directory /home/xxxxxx/OpenMW Data Files/KS_Julan_Ashlander_Companion_2.02/
Adding data directory /home/xxxxxx/OpenMW Data Files/Dangerous Roads of Morrowind/
Adding data directory /home/xxxxxx/OpenMW Data Files/Dragonbone Armor/
Adding data directory /home/xxxxxx/OpenMW Data Files/Morrowind Comes Alive/
Adding data directory /home/xxxxxx/OpenMW Data Files/Ambient Town Sounds/
Adding data directory /home/xxxxxx/.local/share/openmw/data
Sound output: OpenAL
Sound decoder: FFmpeg
Enumerated output devices:
  Built-in Audio Analog Stereo
Opened "Built-in Audio Analog Stereo"
Failed to open video: Resource 'video/bethesda logo.bik' not found
Loading content file morrowind.esm
Loading content file adamantiumarmor.esp
Loading content file areaeffectarrows.esp
Loading content file tribunal.esm
Loading content file bloodmoon.esm
Loading content file ebq_artifact.esp
Loading content file entertainers.esp
Loading content file lefemmarmor.esp
Loading content file master_index.esp
Loading content file siege at firemoth.esp
Loading content file Ald Velothi Transport.esp
Loading content file Balmora_Trader_v_2.0.esp
Loading content file balmorauversion2.0.ESP
Loading content file Better Clothes_v1.1.esp
Loading content file Better Morrowind Armor.esp
Loading content file Better Robes.ESP
Loading content file Better_Sounds.esp
Loading content file Caius' Basement.esp
Loading content file Clean Hunters rifle v.1.esp
Loading content file Clean Combat Angle Adjustment.esp
Loading content file Magic Diversity NO  SOUND.ESP
Loading content file More Better Clothes.ESP
Loading content file Morrowind Code Patch Showcase.esp
Loading content file Morrowind Patch v1.6.6_beta.esm
Loading content file DB_Attack_Mod3.esp
Loading content file MRM.esm
Loading content file MRM_PuzzleCanal_Fix.esp
Loading content file NightelfBB108.esp
Loading content file Portable Bedroll.esp
Loading content file Robert's Bodies.ESP
Loading content file Seyda Neen Transport.esp
Loading content file UAR_EbonySarano_v2.esp
Loading content file KS_Julan_Ashlander Companion_2.0.esp
Loading content file JulanOMWpatch.omwaddon
Loading content file JulanMRMomwpatch.omwaddon
Loading content file Dangerous Roads of Morrowind V2.1.esp
Loading content file Dragonbone Armor.esp
Loading content file MCA.esm
Loading content file TownSounds.esp
Playing Music/Special/morrowind title.mp3
Failed to open video: Resource 'video/mw_logo.bik' not found
Changing to interior
Loading cell Vivec, St. Delyn Canal South-One
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_001.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_001.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_025.nif
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
warning line 24, column 50 (6)
    Ignoring extra argument
warning line 31, column 46 (6)
    Ignoring extra argument
warning line 10, column 26 (script_bedrollplace_t)
    Names for script script_beddrollplace_t do not match
warning line 31, column 53 (1)
    Ignoring extra argument
warning line 39, column 32 (playsound)
    stray explicit reference (ignoring it)
warning line 3, column 25 (CellChanged)
    stray explicit reference (ignoring it)
warning line 67, column 25 (CellChanged)
    stray explicit reference (ignoring it)
warning line 36, column 27 (GetInterior)
    stray explicit reference (ignoring it)
warning line 53, column 31 (GetInterior)
    stray explicit reference (ignoring it)
warning line 94, column 25 (GetInterior)
    stray explicit reference (ignoring it)
Playing music/explore/silence 20seconds(2).mp3
Unloading cell
Loading cell 2, -13
NiTexturingProperty::DecalTexture in meshes/b/b_n_dark elf_m_head_04.nif not currently used.
Loading cell 2, -12
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Loading cell 3, -13
Loading cell 3, -12
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
Loading cell 3, -11
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AiFollow: player, 0, 0, 0, 0
Playing music/explore/mx_explore_5.mp3
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Warning: texture layer 5 is in use but empty in meshes/f/terrain_rock_rm_19.nif
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Loading cell 1, 4
Warning: texture layer 5 is in use but empty in meshes/f/terrain_rock_rm_17.nif
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Warning: texture layer 5 is in use but empty in meshes/f/terrain_rock_rm_20.nif
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Loading cell 3, 5
warning line 21, column 23 (addtopic)
    stray explicit reference (ignoring it)
Execution of script KS_Jul_clanf02 failed:
unknown ID: ks_julan
Execution of script KS_Jul_clanf03 failed:
unknown ID: ks_julan
Execution of script KS_Jul_clanf01 failed:
unknown ID: ks_julan
Quitting peacefully.
Attachments
Screenshot3.jpg

User avatar
Zini
Posts: 5537
Joined: 06 Aug 2011, 15:16

Re: some textures aren't rendered correctly

Post by Zini » 28 Feb 2016, 10:34

@psi29a
Still kinda waiting for OpenMW to finish up.

User avatar
scrawl
Posts: 2152
Joined: 18 Feb 2012, 11:51

Re: some textures aren't rendered correctly

Post by scrawl » 28 Feb 2016, 13:59

What seems to be the problem? In the previous Daily Builds, the textures rendered correctly. Is it a problem from my end? I've attempted to change the load order to no avail.
It looks like anything bump mapped (i.e. using shaders) isn't rendering correctly. What graphics card and driver are you using? Post the output of

Code: Select all

glxinfo
If you add this to settings.cfg:

Code: Select all

[Shaders]
force shaders = true
then does everything render incorrectly?

What's puzzling me is why there are no errors in your log file.

argonvegell
Posts: 201
Joined: 08 Dec 2015, 23:45

Re: some textures aren't rendered correctly

Post by argonvegell » 28 Feb 2016, 14:44

scrawl wrote:
What seems to be the problem? In the previous Daily Builds, the textures rendered correctly. Is it a problem from my end? I've attempted to change the load order to no avail.
It looks like anything bump mapped (i.e. using shaders) isn't rendering correctly. What graphics card and driver are you using? Post the output of

Code: Select all

glxinfo
gixinfo isn't install on my system, but here's the info from Additional Drivers:
Graphics card: NVIDIA Corporation: G96 [GeForce 9400 GT]
Driver: X.Org X server -- Nouveau display driver from xserver-xorg-video-nouveau (open source)
scrawl wrote: If you add this to settings.cfg:

Code: Select all

[Shaders]
force shaders = true
then does everything render incorrectly?

What's puzzling me is why there are no errors in your log file.
Adding the code doesn't do anything though, well, not that I notice anyway.

Isn’t Warning: out of bounds UV set 2 on TriShape "Object02" in meshes/m/gold_005.nif an error message?

argonvegell
Posts: 201
Joined: 08 Dec 2015, 23:45

Re: some textures aren't rendered correctly

Post by argonvegell » 28 Feb 2016, 15:23

Okay, I installed gixinfo, here's the output:

Code: Select all

~$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV96
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.3
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_shader_trinary_minmax, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_ARB_ES2_compatibility, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object, 
    GL_ARB_color_buffer_float, GL_ARB_conservative_depth, GL_ARB_copy_buffer, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_shader, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, 
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding, 
    GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, 
    GL_ARB_sync, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_timer_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_compression_3dc, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_blend_equation_separate, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, 
    GL_IBM_multimode_draw_arrays, GL_KHR_debug, GL_MESA_pack_invert, 
    GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp, 
    GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_NV_vdpau_interop, 
    GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc

OpenGL version string: 3.0 Mesa 10.1.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_shader_trinary_minmax, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, 
    GL_ARB_ES2_compatibility, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object, 
    GL_ARB_color_buffer_float, GL_ARB_conservative_depth, GL_ARB_copy_buffer, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
    GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding, 
    GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_timer_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, 
    GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug, 
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, 
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp, 
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop, 
    GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

180 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x12b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x12c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x12d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x12e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x12f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x130 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x131 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x132 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x133 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x134 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x135 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x136 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x137 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x138 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x139 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x13a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x13b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x13c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x13d 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x13e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x13f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x140 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x141 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x142 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x143 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x144 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x145 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x146 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x147 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x148 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x149 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x14a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x14b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x14c 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x14d 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x14e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x14f 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x150 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x151 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x152 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x153 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x154 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x155 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x156 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x157 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x158 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x159 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x15a 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x15b 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x15c 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x15d 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x15e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x15f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x160 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x161 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x162 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x163 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x164 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x165 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x166 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x167 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x168 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x169 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x16a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x16b 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x16c 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x16d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x16e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x16f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x170 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x171 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x172 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x173 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x174 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x175 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x176 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x177 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x178 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x179 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x17a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x17b 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x17c 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x17d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x17e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x17f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x180 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x181 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x182 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x183 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x184 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x185 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x186 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x187 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x188 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x189 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x18a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x18b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x18c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x18d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x18e 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x18f 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x190 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x191 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x192 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x193 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x194 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x195 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x196 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x197 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x198 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x199 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x19a 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x19b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x19c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x19d 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x19e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x19f 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x1a0 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x1a1 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x1a2 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x1a3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x1a4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x1a5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x1a6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x1a7 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x1a8 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x1a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x1aa 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x1ab 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x1ac 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x1ad 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x1ae 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x1af 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x1b0 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x1b1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x1b2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x1b3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x1b4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x1b5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x1b6 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x1b7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x1b8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x1b9 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x1ba 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x1bb 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x1bc 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x1bd 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x1be 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x1bf 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x1c0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x1c1 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x1c2 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x1c3 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x1c4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x1c5 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x1c6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x1c7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x1c8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x1c9 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x1ca 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x1cb 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x1cc 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x1cd 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x1ce 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x1cf 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x1d0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x1d1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x1d2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x1d3 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x1d4 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x1d5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x1d6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x1d7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x1d8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x1d9 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x1da 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x1db 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x076 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

180 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x077 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x078 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x079 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x07a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x07b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x07c 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x07d 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x07e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x07f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x080 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x081 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x082 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x083 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x084 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x085 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x086 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x087 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x088 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x089 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x08a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x08b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x08c 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x08d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x08e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x08f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
0x090 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x091 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x092 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x093 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x094 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x095 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x096 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x097 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x098 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x099 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x09a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x09b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x09c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x09d 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x09e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x09f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x0a0 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x0a1 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x0a2 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x0a3 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x0a4 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a5 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0a6 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0a8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a9 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0aa 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0ab 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0ac 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0ad 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0ae 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0af 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0b0 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b1 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b2 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b3 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b4 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b5 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b6 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x0b7 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x0b8 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x0b9 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x0ba 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x0bb 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x0bc 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 None
0x0bd 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
0x0be 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 None
0x0bf 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x0c0 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x0c1 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x0c2 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x0c3 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x0c4 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x0c5 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x0c6 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x0c7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x0c8 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x0c9 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x0ca 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x0cb 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x0cc 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x0cd 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x0ce 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x0cf 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x0d0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x0d1 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0d2 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0d3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0d4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0d5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0d6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0d7 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0d8 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0d9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0da 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0db 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0dc 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0dd 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0de 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0df 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0e0 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0e1 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0e2 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0e3 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 None
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psi29a
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Re: some textures aren't rendered correctly

Post by psi29a » 28 Feb 2016, 18:08

Zini wrote:@psi29a
Still kinda waiting for OpenMW to finish up.
Nice and vague. ;)

Do you mean OpenMW-CS?

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Zini
Posts: 5537
Joined: 06 Aug 2011, 15:16

Re: some textures aren't rendered correctly

Post by Zini » 29 Feb 2016, 13:52

Both.

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