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TrueType font for OpenMW
Posted: 26 Feb 2015, 08:44
by Isaskar
Pelagiad is a TrueType replacement for the original Magic Cards font used in Morrowind. Being a true vector-based font, it looks much sharper than the Bitmap fonts used in the original game, at any size. It supports all languages that Morrowind has been officially translated to, and a few more.
Pelagiad is hosted on github.
The original post has been saved below:
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Spoiler: Show
- So I know you guys need a TrueType/OpenType version of Magic Cards that is appropiately licensed and contains all needed international characters. And the last few people who've stepped up seem to have just vanished. Now, I've been interested in making fonts for a long time, so to teach myself I started work on this. Two days ago I knew nothing about making fonts or drawing vector graphics, today I have this:
On the top is Planewalker, which from what I can tell is identical to Morrowind's font except for the capital H, on the bottom is my attempt, called Pelagiad; Both are in sizes 66 and 12 respectively. The text was chosen because it contains all characters I've done so far.
Now I've no idea whether or not this is good enough to be used for OpenMW. I'm probably goind to finish the Latin characters anyway, but if you want me to I can try to make Cyrillic too. My main purpose is learning, so if you've got any critique please tell me.
Re: TrueType font for OpenMW
Posted: 26 Feb 2015, 09:26
by psi29a
Isaskar wrote:So I know you guys need a TrueType/OpenType version of Magic Cards that is appropriately licensed and contains all needed international characters. And the last few people who've stepped up seem to have just vanished.
We don't need it anymore, because we can use the bitmap fonts in Morrowind itself. This is likely why people have vanished, because the need is no longer there.
That being said, if someone wants to create a ttf that mimics Magic Cards, awesome! Go for it, modders will eat it up and we can use it in the example-suite.
Re: TrueType font for OpenMW
Posted: 26 Feb 2015, 09:30
by lysol
But the bitmaps are... Bitmaps. Having a true type font would rock.
Re: TrueType font for OpenMW
Posted: 26 Feb 2015, 09:39
by psi29a
lysol wrote:But the bitmaps are... Bitmaps. Having a true type font would rock.
Indeed it would! The original "need" for the ttf and the reason we pushed hard for one was because we couldn't read the bitmap format at the time. This has been fixed, so the need was no longer there.
If someone wants to make a mod to use the ttf instead of the bitmap, please do so, it would indeed rock!
Re: TrueType font for OpenMW
Posted: 26 Feb 2015, 15:58
by Isaskar
psi29a wrote:We don't need it anymore, because we can use the bitmap fonts in Morrowind itself. This is likely why people have vanished, because the need is no longer there.
The latest attempt began in July 2014, long after support for the original fonts were added. See here:
viewtopic.php?f=2&t=2292
https://openmw.org/2014/script/
Plus the original Morrowind fonts look blurry and pixelated, especially in books, and Better Dialogue Font wasn't supported last time I tried (Maybe it is now).
Re: TrueType font for OpenMW
Posted: 26 Feb 2015, 17:08
by heilkitty
Better Dialogue Font should work now. Having a true-type font is a great thing anyway.
Re: TrueType font for OpenMW
Posted: 27 Feb 2015, 00:43
by HiPhish
Better Dialogue Font is still just a bitmap font, a band-aid solution for the lack of a proper vector font. Personally I think that the EB Garamond font that OpenMW used previously fits the bill quite nicely.
http://www.georgduffner.at/ebgaramond/
Re: TrueType font for OpenMW
Posted: 27 Feb 2015, 08:54
by Isaskar
Re: TrueType font for OpenMW
Posted: 27 Feb 2015, 10:26
by raevol
Clever.
Re: TrueType font for OpenMW
Posted: 27 Feb 2015, 14:44
by dEnigma
Isaskar wrote:Progress.png
Ha, very nice