Morrowind Modding Interview

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raevol
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Re: Morrowind Modding Interview

Post by raevol » 20 Mar 2015, 07:58

Lazaroth wrote:Noticed Scrawl did an interview which just now was published:
https://www.youtube.com/watch?v=h8-KiRqAvuo
Awesome interview. :D Great to hear from scrawl!

Ascent
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Joined: 28 Jun 2014, 04:32

Re: Morrowind Modding Interview

Post by Ascent » 21 Mar 2015, 02:16

Very informative interview. Thanks Darkelfguy and scrawl!

scrawl mentioned that he's a fan of Neverwinter Nights. I loved that game back in the day. While the original campaigns
IMO weren't all that spectacular, 3rd-party modules more than made up for that. The native Linux client sadly doesn't work so well nowadays. :( Perhaps Xoreos someday will become good enough to replace it.

K0kt409P
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Re: Morrowind Modding Interview

Post by K0kt409P » 03 Mar 2016, 12:19

Thread necro time!

Darkelfguy and Zini made a follow up interview:

https://www.youtube.com/watch?v=UVFh9l4OFs0

Slightly off-topic, but how is OpenMW supposed to be pronounced? I've always said "open em-double u", but Zini calls it "open Morrowind".

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psi29a
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Re: Morrowind Modding Interview

Post by psi29a » 03 Mar 2016, 13:34

slip of the tongue? if we're ever to move beyond morrowind, that bit needs to be dropped unless we want another friendly chat with bethesda about it. ;)

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Atahualpa
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Re: Morrowind Modding Interview

Post by Atahualpa » 03 Mar 2016, 15:12

OpenMW is to be pronounced "open em-double u". But when you speak about it, sometimes it just slips out. OpenMW is the true Morrowind after all! 8-)

Anyway, the interview - though very short - was very informative. Toss a coin to decide whether v1.0 is released this year or early in 2017. :)

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lysol
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Re: Morrowind Modding Interview

Post by lysol » 03 Mar 2016, 20:40

Good interview. Darkelfguy seems more experienced now than a year ago. Better questions and more follow up questions than before.
Normal mapped texture replacers, exclusive for OpenMW:
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ap0
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Re: Morrowind Modding Interview

Post by ap0 » 05 Mar 2016, 12:11

The audio isn't super great :/

rlilewis
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Re: Morrowind Modding Interview

Post by rlilewis » 06 Mar 2016, 10:13

Can't wait for the streaming cell loading feature, gonna be badass 8-)

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Okulo
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Re: Morrowind Modding Interview

Post by Okulo » 06 Mar 2016, 11:04

Atahualpa wrote:OpenMW is to be pronounced "open em-double u". But when you speak about it, sometimes it just slips out.
Well, it happens every time.

Zini! I'm putting you on blast!

nif
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Re: Morrowind Modding Interview

Post by nif » 17 Mar 2016, 09:20

Nice interview; it was great to get the lowdown and some juicy details on the next release.

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