Wiki page for Mods

General discussion regarding the OpenMW project.
For technical support, please use the Support subforum.
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werdanith
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Joined: 26 Aug 2011, 16:18

Re: Morrowind Definitive Edition

Post by werdanith » 10 Dec 2014, 10:29

As someone who suffers from a common form of red-green colorblindness, I have to say this is a rather poor combination of colors to distinguish between different statuses. It's doable, but instead of a glance it requires a pointless amount of focus for me. The green specifically looks to me visually too close to both the other colors, especially to the orange one.

Tinker
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Joined: 06 Mar 2013, 17:35

Re: Morrowind Definitive Edition

Post by Tinker » 10 Dec 2014, 12:07

I was wondering if it might be a problem for some people, the mouse over text should help but I will tweak the colours a bit more.

I changed the colours slightly and increased the size to make it a little more clear, let me know if it is better for you now. Hopefully one day everything will be green and working.
Arch Linux - rolling release, always up to date, often partly broken.

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werdanith
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Re: Morrowind Definitive Edition

Post by werdanith » 10 Dec 2014, 12:51

Tinker wrote:I changed the colours slightly and increased the size to make it a little more clear, let me know if it is better for you now. Hopefully one day everything will be green and working.
Much better. :)

ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Re: Morrowind Definitive Edition

Post by ezze » 10 Dec 2014, 19:21

The wiki page quite nice, but what about using different symbols?
E.g.: Star, Square,Triangle, Circle? It would workaround all kind of color blindness, even grave ones.

onionland
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Re: Morrowind Definitive Edition

Post by onionland » 10 Dec 2014, 23:35

ezze wrote:The wiki page quite nice, but what about using different symbols?
E.g.: Star, Square,Triangle, Circle? It would workaround all kind of color blindness, even grave ones.
Do you think something like this would be better?
Attachments
yellow.png
yellow.png (4.23 KiB) Viewed 2018 times
stop.png
stop.png (4.73 KiB) Viewed 2018 times

onionland
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Re: Morrowind Definitive Edition

Post by onionland » 10 Dec 2014, 23:58

Actually, I think simple shapes like these might be a good idea, as it may be easier to recognize.

(Is there any reason why we shouldn't trim the transparent pixels?)
Attachments
Red.png
Red.png (4.73 KiB) Viewed 2008 times
Orange.png
Orange.png (3.99 KiB) Viewed 2008 times
green.png
green.png (5.2 KiB) Viewed 2008 times

Tinker
Posts: 230
Joined: 06 Mar 2013, 17:35

Re: Wiki page for Mods

Post by Tinker » 11 Dec 2014, 13:26

In line with comments on the ultimate troll thread I have updated the symbols again, this time using different shapes for each status as well as colours.
Arch Linux - rolling release, always up to date, often partly broken.

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psi29a
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Re: Wiki page for Mods

Post by psi29a » 11 Dec 2014, 13:42

I think this is the best place to talk about mods on OpenMW and Morrowind in general. I'm going to lock the other thread after I merge some things over.

onionland
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Joined: 29 Jul 2014, 00:43

Re: Wiki page for Mods

Post by onionland » 11 Dec 2014, 20:37

Tinker wrote:
You forgot to make the background on Green.png transparent. The edge smoothing also seems to be a bit off.

ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Re: Wiki page for Mods

Post by ezze » 12 Dec 2014, 21:55

Exactly, lovely. I agree with onionland that the background should be transparent, but it is really minor.

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