Alpha blending problem
- sandstranger
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Re: Alpha blending problem
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Last edited by sandstranger on 18 Jan 2018, 16:09, edited 1 time in total.
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- Joined: 11 Jun 2015, 18:22
Re: Alpha blending problem
can anybody provide a apk for this game? I have an Nvidia Shield Portable and would love to test this but building from github is just beyond my understanding so if anybody could provide an apk I would really appreciate it
Re: Alpha blending problem
Hello deathblade, I would first like to clarify that openmw isn't a game, but rather an engine, meaning that you would also have to buy Morrowind to play it, (or download any other games without Morrowind assets made to run on the engine, of which there are currently none).deathblade200 wrote:can anybody provide a apk for this game? I have an Nvidia Shield Portable and would love to test this but building from github is just beyond my understanding so if anybody could provide an apk I would really appreciate it
Sandstranger also has a fairly strict policy of not providing prebuilt packages:
"My position is, java source code is available for building and I think this is enough .
I'm not going to release this port ."
From my experience however compiling programs for android is not too hard however, even though it may be a bit fiddly.
The source as well as some instructions can be found here https://github.com/OpenMW/eclipse-project, I also believe further instructions can be found somewhere on the openmw-wiki, I'm not sure how up to date they are, but I'm sure sandstranger would gladly answer any specific question you have regarding getting everything running.
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- Posts: 2
- Joined: 11 Jun 2015, 18:22
Re: Alpha blending problem
onionland wrote:Hello deathblade, I would first like to clarify that openmw isn't a game, but rather an engine, meaning that you would also have to buy Morrowind to play it, (or download any other games without Morrowind assets made to run on the engine, of which there are currently none).deathblade200 wrote:can anybody provide a apk for this game? I have an Nvidia Shield Portable and would love to test this but building from github is just beyond my understanding so if anybody could provide an apk I would really appreciate it
Sandstranger also has a fairly strict policy of not providing prebuilt packages:
"My position is, java source code is available for building and I think this is enough .
I'm not going to release this port ."
From my experience however compiling programs for android is not too hard however, even though it may be a bit fiddly.
The source as well as some instructions can be found here https://github.com/OpenMW/eclipse-project, I also believe further instructions can be found somewhere on the openmw-wiki, I'm not sure how up to date they are, but I'm sure sandstranger would gladly answer any specific question you have regarding getting everything running.
well yeah i know its an engine i own the complete morrowind on steam and yeah ive ready the instructions its way to complicated for me to figure out so I guess I'll never be able to test it out
- sandstranger
- Posts: 438
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Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:09, edited 1 time in total.
- psi29a
- Posts: 5356
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Re: Alpha blending problem
I love your honesty.sandstranger wrote:At this moment , this port with ogre rendering, is unplayable buggy shit. So there is nothing to be tested . With osg glsles rendering, openmw not work yet .
Re: Alpha blending problem
+1 !psi29a wrote:I love your honesty.sandstranger wrote:At this moment , this port with ogre rendering, is unplayable buggy shit. So there is nothing to be tested . With osg glsles rendering, openmw not work yet .
- sandstranger
- Posts: 438
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Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:09, edited 1 time in total.
- psi29a
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Re: Alpha blending problem
Are you still using the eclipse IDE?
I might try my hand at building it for my s3 mini.
I might try my hand at building it for my s3 mini.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:09, edited 1 time in total.