An odd question - What ISN'T implemented?

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Insidious611
Posts: 5
Joined: 28 Aug 2014, 02:30

An odd question - What ISN'T implemented?

Post by Insidious611 »

I decided to poke about with OpenMW recently, after having heard about the project a while ago when it wasn't anywhere near as complete as it is now. I just played through a pretty good hourlong play session and actually didn't notice much that *wasn't* working, with the exception of NPC's mouths acting weird (opening at the beginning of a dialogue and then closing at the end, instead of the vague lipsyncing there is in vanilla MW).

So, my question is, of major features of the vanilla Morrowind game engine, what ISN'T working?
Deonsion
Posts: 30
Joined: 13 Aug 2014, 02:33

Re: An odd question - What ISN'T implemented?

Post by Deonsion »

https://bugs.openmw.org/projects/openmw/roadmap

Best summary of features not implimented.
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Okulo
Posts: 672
Joined: 05 Feb 2012, 16:11

Re: An odd question - What ISN'T implemented?

Post by Okulo »

That includes all bugs and editor stuff, though. I like to use this link.
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: An odd question - What ISN'T implemented?

Post by Zini »

Please note that this list contains some post-1.0 features.
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Okulo
Posts: 672
Joined: 05 Feb 2012, 16:11

Re: An odd question - What ISN'T implemented?

Post by Okulo »

Jesus. Excluding post-1.0, that's 29 features. That really is not much. 138 bugs, though. Weeee!
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sirherrbatka
Posts: 2159
Joined: 07 Aug 2011, 17:21

Re: An odd question - What ISN'T implemented?

Post by sirherrbatka »

Jesus. Excluding post-1.0, that's 29 features. That really is not much. 138 bugs, though. Weeee!
138 bugs is something that sometimes we can solve in a single week. But wait to see what will happen when more people will start playing :P
Deonsion
Posts: 30
Joined: 13 Aug 2014, 02:33

Re: An odd question - What ISN'T implemented?

Post by Deonsion »

I'm trying to play when I can! D:

Also I'm not finding all that many non-submitted bugs atm. Really awesome!
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raevol
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Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: An odd question - What ISN'T implemented?

Post by raevol »

Deonsion wrote:Also I'm not finding all that many non-submitted bugs atm. Really awesome!
Doing a bit of a playthrough right now, and finding the same!
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