Some feedback on v0.31

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Okulo
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Joined: 05 Feb 2012, 16:11

Re: Some feedback on v0.31

Post by Okulo » 19 Aug 2014, 06:36

bahamut wrote:
raevol wrote:Does anyone else notice NPCs and silt striders seem more chatty than in vanilla?
its just openMW having openNPC's
Oof... that was... a pun... :P

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lysol
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Location: Sweden

Re: Some feedback on v0.31

Post by lysol » 21 Aug 2014, 07:40

First bug report from me. It's actually a bug that was discovered a year ago and fixed, but I ran into it anyway. Wrote a comment in that bug report, but I don't know if it pops up a note for you devs if someone writes a comment on a fixed bug report, so I'm posting here just in case.

https://bugs.openmw.org/issues/759

This bug here.
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Lagahan
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Re: Some feedback on v0.31

Post by Lagahan » 21 Aug 2014, 12:16

Did you take the original soulgem out? This quest worked for me at the weekend on latest stable release.
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lysol
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Location: Sweden

Re: Some feedback on v0.31

Post by lysol » 21 Aug 2014, 14:01

Lagahan wrote:Did you take the original soulgem out? This quest worked for me at the weekend on latest stable release.
I did, but according to UESP that shouldn't matter. The only thing that happens if you do it is: "If you steal the soul gems from her desk, she will think all soul gems you own belong to her when enchanting, whether or not you took them from her desk. This means you can only use her to enchant if using Azura's Star." (http://uesp.net/wiki/Morrowind:Fake_Soul_Gem_(quest))

I did try to put the real soul gem back also by the way, but it didn't solve the quest anyway.
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