Call for testing: Tribunal and BM main quests

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scrawl
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Call for testing: Tribunal and BM main quests

Post by scrawl » 14 Jun 2014, 14:10

We already have word from Rebel-Rider that the MW main quest is complete-able. Time to move on to the expansions. I have a bad feeling about them. Only a very small fraction of bugs reported so far are against the expansions. They also use functionality (scripting instructions) that the main game doesn't. In particular, werewolf mechanics need a lot of testing. I think we are still missing a few bits in our implementation.

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bahamut
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Re: Call for testing: Tribunal and BM main quests

Post by bahamut » 14 Jun 2014, 16:04

Well i have more or less two weeks of free time so ill might check BM

SquireNed
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Re: Call for testing: Tribunal and BM main quests

Post by SquireNed » 14 Jun 2014, 20:42

As soon as I finish my main quest playthrough I'll get on these, though progress has been slow for me because of other things.

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Berandas
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Re: Call for testing: Tribunal and BM main quests

Post by Berandas » 15 Jun 2014, 09:51

I have some free time after exams, I'll take a look at it. ;-)

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bahamut
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Re: Call for testing: Tribunal and BM main quests

Post by bahamut » 15 Jun 2014, 18:52

Aaaand first questbreaking bug went into the tracker

Chris
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Re: Call for testing: Tribunal and BM main quests

Post by Chris » 16 Jun 2014, 04:34

Should be noted that the current installer doesn't seem to install the expansions properly. Using separate CDs, the installer doesn't install any of Bloodmoon's loose files (the esm and bsa are fine, but none of the videos or sounds seem to be installed), and I think Tribunal's sounds are put into the wrong directory (sound/ vs sounds/). The esms also seem to get dated incorrectly, as Bloodmoon.esm gets loaded before Tribunal.esm. And with using the original separate CDs, it's missing the final 1.6.1820 patch.

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scrawl
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Re: Call for testing: Tribunal and BM main quests

Post by scrawl » 16 Jun 2014, 15:50

Aaaand first questbreaking bug went into the tracker
Fix merged.

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bahamut
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Re: Call for testing: Tribunal and BM main quests

Post by bahamut » 17 Jun 2014, 09:20

It seems spanws are bit to high,
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Faelian
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Re: Call for testing: Tribunal and BM main quests

Post by Faelian » 17 Jun 2014, 13:42

Haha, nice cavalry, with such force they could conquer whole Solstheim!

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bahamut
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Re: Call for testing: Tribunal and BM main quests

Post by bahamut » 17 Jun 2014, 14:27

Faelian wrote:Haha, nice cavalry, with such force they could conquer whole Solstheim!
Its like cliffracers but ten times more annoyng, sound volume is off and i get numerous boars oinking loud from my speakers, games slow down significantly

Well guess thats joys of testing heh,

But at least quests are p. stable, so far there was only one bug in MQ witch scrawl fixed, so far i made two quests in hircine's path,

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