OpenGEX as .Nif alternative for OpenMW

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kust
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Re: OpenGEX as .Nif alternative for OpenMW

Post by kust » 10 Jan 2019, 14:24

There's a glTF 2.0 plugin for OSG from Sketchfab. If anyone wants to test it, here's a link to PR:

https://github.com/AurL/osg/pull/1
Followin' OpenMW's progress everyday since 2011.

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psi29a
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Re: OpenGEX as .Nif alternative for OpenMW

Post by psi29a » 10 Jan 2019, 18:09

Sweet... I'll have a look :)

So they made a pull request against their own repo? OK...

I went ahead and made a PR against OSG.

https://github.com/openscenegraph/OpenS ... h/pull/686

Hopefully it will actually make it into OSG. :)

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kust
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Re: OpenGEX as .Nif alternative for OpenMW

Post by kust » 10 Jan 2019, 21:26

I found that he actually sent a PR some time ago, but he immediately closed it for some reason.

https://github.com/openscenegraph/OpenS ... h/pull/519
Followin' OpenMW's progress everyday since 2011.

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psi29a
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Re: OpenGEX as .Nif alternative for OpenMW

Post by psi29a » 10 Jan 2019, 21:31

Cat's out of the bag now... I'll likely add it to our OSG fork anyway. :)

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faerietree
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Re: OpenGEX as .Nif alternative for OpenMW

Post by faerietree » 11 Jan 2019, 00:51

Good move!
When will we import a COLLADA or glTF animation into OpenMW and see it in action?

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psi29a
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Re: OpenGEX as .Nif alternative for OpenMW

Post by psi29a » 11 Jan 2019, 09:52

Collada is already there, glTF coming soon.

Caveat Emptor: animation support isn't yet possible because there has be a translation layer from these two formats into our (OpenMW) animation system. When this will happen is an exercise to anyone wanting to take up the challenge.

imec
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Re: OpenGEX as .Nif alternative for OpenMW

Post by imec » 15 Jan 2019, 15:42

Can the Sketchfab plugin actually compile and load things into OSG?

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psi29a
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Re: OpenGEX as .Nif alternative for OpenMW

Post by psi29a » 15 Jan 2019, 16:16

No go, the PR was closed because guys from Sketchfab said it wasn't finished. Pity.

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