OpenMW-compatible texture/mesh replacers?

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Sslaxx
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OpenMW-compatible texture/mesh replacers?

Post by Sslaxx » 16 Apr 2018, 23:43

Well, some combination of replacer mods I'm using give shiny walls in Vivec and a few other places. I'm not exactly confident in my ability to find OpenMW-compatible replacer mods, either. Does a list of any out there exist, or does anyone have any particular suggestions?
Stuart "Sslaxx" Moore.

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halbe
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Re: OpenMW-compatible texture/mesh replacers?

Post by halbe » 17 Apr 2018, 00:58

If you're lazy you can test the beta of my openmw graphics/bugfix overhaul, pm me if you want a link. I fixed all the worthy mods I could in order to make them compatible. Here's some screenshots (that also include the fog shader from the forums): https://imgur.com/a/1WOeP

The whole thing is modular so if you just want to use the ones I fixed for OpenMW and and do everything else yourself then go ahead.

Jarad
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Re: OpenMW-compatible texture/mesh replacers?

Post by Jarad » 17 Apr 2018, 06:02

How far along are you? And are you uploading to nexus? The screens look awesome.
I am currently using lysol's nm textures plus a few textures and meshes from a ton of other mods sort of hand picked out of bigger packages. It would be nice to have a one stop shop.

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Sslaxx
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Re: OpenMW-compatible texture/mesh replacers?

Post by Sslaxx » 17 Apr 2018, 13:03

halbe wrote:
17 Apr 2018, 00:58
If you're lazy you can test the beta of my openmw graphics/bugfix overhaul, pm me if you want a link. I fixed all the worthy mods I could in order to make them compatible. Here's some screenshots (that also include the fog shader from the forums): https://imgur.com/a/1WOeP

The whole thing is modular so if you just want to use the ones I fixed for OpenMW and and do everything else yourself then go ahead.
Yes, I definitely would be interested!
Stuart "Sslaxx" Moore.

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