Star-Demon's Mods

Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
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lgromanowski
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Star-Demon's Mods

Post by lgromanowski »

Star-Demon wrote: Well, TR is nearing an update (At long, long last), and I've been playing lately and wanted to share what I've done in Morrowind. I make simple mods that do really helpful things.

Vvardenfell Homes:
http://www.tesnexus.com/downloads/file.php?id=33651
Simple - housing for anyone. Just have to earn em - not too complicated. A WiP as I learn simple scripts.

SAVE THE CASTERS!
http://www.tesnexus.com/downloads/file.php?id=33478
Playing Tribunal and Bloodmoon as a pure caster is now possible. My first mod making my own interior cells and balance changes.

MCA Item Access (6.1)
http://www.tesnexus.com/downloads/file.php?id=32912
I made this to be able to buy items that existed in MCA. Very simple.

Fruits of Research
http://www.tesnexus.com/downloads/file.php?id=32974
Most mage-y tradesfolk now have their own special potion or scroll to sell.

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I just changed to Ulviriths's Legacy from UI (EDIT: and it's better.) Is there a redoran version of this?

I'm on the fence about switching from MGE to XE...MGE seems to have been abandoned, but XE is lacking features...What do you folks think?
Star-Demon wrote: Wow. After years of playing in the construction set and damning the quest and dialogue system, making dialogue for NPCs just became a lot more clear out of nowhere. Maybe I'll start making mods again or improve the ones I have...
pvdk wrote: Make sure you remember how to create quests and dialogue, we could use that knowledge when we implement it our CS :)
Zini wrote: Nah, not really. The dialogue and quest system under MW is extremely simple. Too simple actually. That is what makes it so hard to write dialogues.
Star-Demon wrote:
Zini wrote:Nah, not really. The dialogue and quest system under MW is extremely simple. Too simple actually. That is what makes it so hard to write dialogues.
It's easy - but the problem is that the GUI sucks.

I already updated Save the Casters with what I learned. I'll be making more mods, now!
Star-Demon wrote: I really want to make an advanced Companion Mod...I'm getting tired of stupid and unexciting companions.
Star-Demon wrote: Hey everyone!

I've been playing through Tribunal, and I'm almost done, so that means some updates to my mods!

I updated Save the Casters! - I am pretty overpowered right now, (Ulvirith's legacy stuff) and I have two companions with me (Ash-kosh and Sara), but those Advanced Steam Centurions were a nightmare nonetheless.

The Goblins also were big problem - their weapons, made of strange bone-like material - were better than most rare items! That also had to be changed.
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