Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
- Site Admin
- Posts: 1168
- Joined: 05 Aug 2011, 22:21
- Location: Wroclaw, Poland
- Github profile: https://github.com/lgromanowski
Occasionally, I play around in Blender3D, and I wanted to make new meshes for Morrowind that include bullet physics support.
I don't know what it will entail come time, but I want some input for meshes you'd like to see updated.
I am in awe of you for knowing how to use Blender. I've tried to tinker around in it on several occasions, and it completely baffles me.
Wow that's really something. The red bottles of... whatever it is look almost realistic. I like how you texture stuff. I'd like to see all throwing stuff in mw updated with physic'cy stuff. ^-^
Vance987 wrote:Wow that's really something. The red bottles of... whatever it is look almost realistic. I like how you texture stuff. I'd like to see all throwing stuff in mw updated with physic'cy stuff. ^-^
Well, I'm actually never tried texturing from scratch - I prefer to use Materials - which are more like packages. It makes the job really easy. I've never been able to properly UVMap, subsurface etc something so it works properly.
Even though It's kinda Easy Mode to use materials over what I described, I still can edit the material, so you get different effects - for example, the same material appears several times in one picture.
Some more showing off:
Grand Soul Gem - wip:
A Scroll - needs better paper texture:
Blast from the past:
Who is online
Users browsing this forum: No registered users and 1 guest