Getting OpenMW Installed

A generic talk on the OpenMW project.
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lgromanowski
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Getting OpenMW Installed

Post by lgromanowski » 21 Aug 2011, 20:49

Xan wrote: Hey, just thought I would reach out for some help. When it come to getting "OpenMW" configured/installed I went through the process of getting "ois" installed and completely installing "Ogre source" (v. 1-7-1). An I was getting an error during the "Cmake" for "OpenWM" complaining about Ogre so once I got it installed I tried "Cmake" on "OpenMW" again and now I get this...

Code: Select all

-- OpenMW pre-built binaries not found.  Using standard locations.
--   libraries : OgreMain from /usr/local/lib
--   includes  : /usr/local/include;/usr/local/include/OGRE
CMake Error at /usr/share/cmake-2.8/Modules/FindBoost.cmake:894 (message):
  Unable to find the requested Boost libraries.

  Unable to find the Boost header files.  Please set BOOST_ROOT to the root
  directory containing Boost or BOOST_INCLUDEDIR to the directory containing
  Boost's headers.
Call Stack (most recent call first):
  CMakeLists.txt:209 (find_package)


-- Looking for OIS...
-- Found OIS: optimized;/usr/local/lib/libOIS.so;debug;/usr/local/lib/libOIS.so
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
Boost_INCLUDE_DIR (ADVANCED)
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/caelum
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1/MyGUIEngine
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1/OgrePlatform
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/esmtool
MPG123_INCLUDE_DIR
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
MPG123_LIBRARY
    linked by target "openmw" in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
OPENAL_INCLUDE_DIR
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/caelum
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1/MyGUIEngine
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/extern/mygui_3.0.1/OgrePlatform
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/esmtool
OPENAL_LIBRARY
    linked by target "openmw" in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
SNDFILE_INCLUDE_DIR
   used as include directory in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw
SNDFILE_LIBRARY
    linked by target "openmw" in directory /home/nxcmp/Programs/OpenMW/openmw/apps/openmw

-- Configuring incomplete, errors occurred!
Any suggestions on what I should do to get the "CMake" of "OpenMW" to finish ? Thanks

-Steve
Note: I am using Linux Mint 9 Isadora 32-bit
heilkitty wrote: Install dev packages for Boost, ois, openal and whatever else cmake asks for.
Xan wrote:
heilkitty wrote:Install dev packages for Boost, ois, openal and whatever else cmake asks for.
Got everything else installed but now I am having a make issue...

NVM Figured it out!

Any suggestions ?
heilkitty wrote: Post your make issue here or better in the separate topic in "Support" category.
Xan wrote: I have gotten OpenMW to work. (Long ago, sorry for late post). When I launch OpenMW, I start outside of a cave, in a no-clip mode. Is this normal for version 0.08 ? Has the ability to walk around not been developed or added yet ?

Thanks

Note: I am simply just launching openMW, that's it no other parms or commands. Am I doing something wrong ?
Zini wrote: We have no collision detection yet, but you should be able to move around just fine.

Also, by default you should start inside a cave. No idea what is going wrong. You could try to post the log messages.
best regards,
Lukasz

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