Ogre 1.7.2 released

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lgromanowski
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Ogre 1.7.2 released

Post by lgromanowski » 13 Aug 2011, 20:48

Greendogo wrote: Hey guys, I just checked the Ogre home page and there is a new maintenance release for Ogre (1.7.2). It came out a few days ago on the 3rd of November (Wednesday).

Just thought I'd mention it if you plan on keeping up with the updates. Seems like they might have fixed a few compile errors if we were experiencing any, but there's a ton more fixes.

Here's a link:
http://www.ogre3d.org/2010/11/03/ogre-1 ... a-released
Zini wrote: Not much of interested in there (at least not for OpenMW). Anyway, this new version does not bring any API-changes. OpenMW should compile with 1.7.2 as well as with 1.7.1.
Star-Demon wrote: There are some fixes that could help up there. No need to switch, though - (although I love staying updated)

Thanks for the news - I don't get to catch up on stuff a lot, so even small bits of news in places can be great.
best regards,
Lukasz

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