Can we mention TES3MP in the FAQ?

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davidcernat
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Can we mention TES3MP in the FAQ?

Post by davidcernat »

I'm obviously a little biased, but I think it's fair to say that TES3MP is a decent attempt at OpenMW multiplayer that will only get better as time goes by.

As such, could you perhaps update this part of the FAQ?

The answer there can be as nuanced as you like. It just feels like the current one isn't 100% up-to-date.
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DestinedToDie
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Re: Can we mention TES3MP in the FAQ?

Post by DestinedToDie »

I just discovered that I have access to editing the FAQ if need be and I doubt there'd be any reason not to mention tes3mp at this stage. If anyone wants to give me the green light to do the necessary edits I'd be up to it.
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psi29a
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Re: Can we mention TES3MP in the FAQ?

Post by psi29a »

Write up a draft and post it here for review. :)

I see TES3MP as more of a feature-fork, so while it isn't what OpenMW is aiming for at the moment there are those developing the feature without contributing to the 1.0 goals of OpenMW itself. That's normal in open-source where the main project wants to focus on one area. We have this already with cc9cii's fork that includes support for Oblivion and Skyrim which are not a part of the 1.0 goals.
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Thunderforge
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Re: Can we mention TES3MP in the FAQ?

Post by Thunderforge »

Woah, didn't know there was a fork for Oblivion and Skyrim! Are these two the only major forks or are there others adding cool new stuff?
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DestinedToDie
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Re: Can we mention TES3MP in the FAQ?

Post by DestinedToDie »

psi29a wrote: 30 Jul 2017, 17:28Write up a draft and post it here for review.
Will the official branch of OpenMW support multiplayer?

The OpenMW team is currently directing all of its focus towards getting to version 1.0 and multiplayer is not our immediate concern. However another project called TES3MP has forked our code, implemented multiplayer and is keeping up to date with changes in the official OpenMW branch. While the future is uncertain, it is conceivable that the multiplayer fork might get merged back into ours when both projects are in a suitable state for it.

Does this sound agreeable?
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psi29a
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Re: Can we mention TES3MP in the FAQ?

Post by psi29a »

This is the thread: viewtopic.php?f=3&t=3017

Keep an eye out for cc9cii posts, he has links to youtube films he has made.

cc9cii has a long running fork on his github which has his work on oblivion, skyrim, havok physics (ragdoll). It's been awhile, but I suspect you can nudge him to continue. :)

@Destined: It reads well, thanks!

@zini @scrawl: what do you guys think?
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Thunderforge
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Re: Can we mention TES3MP in the FAQ?

Post by Thunderforge »

Couple of notes about the draft:
  • Probably goes without saying, but it should have hyperlinks in the final version
  • I think that "our immediate concern" and "our code" suggests that the project is more closed off than it really is, since it's not run by a secret cabal but instead is open to all contributors.
  • Perhaps clarify that "getting to version 1.0" really means that we're just trying to reach the goals we've outlined for it.
  • I find the "while the future is uncertain" phrase to be a little cliché and redundant with "it is conceivable" and "might".
  • It would be good to add a bit about what merging back means, for those who are unfamiliar with version control terminology.
Here's my suggested revision with these in mind:
OpenMW contributors are currently directing all of their focus towards the project's version 1.0 goals, which does not include multiplayer. However another project called TES3MP has forked the main project's code in order to implement multiplayer, and is keeping up to date with changes in the official OpenMW branch. It is conceivable that the multiplayer fork could be merged back into the main branch when both projects are in a suitable state for it, which would allow for a single app that can run both singleplayer and multiplayer Morrowind.
Even then, I could see this being confusing to someone who doesn't know what "forks", "branches", and "merging" means. Perhaps further improvements could be made.
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Atahualpa
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Re: Can we mention TES3MP in the FAQ?

Post by Atahualpa »

Thunderforge wrote: 30 Jul 2017, 20:56 OpenMW contributors are currently directing all of their focus towards the project's version 1.0 goals, which does not include multiplayer.
"[...] which do not include multiplayer."
Thunderforge wrote: 30 Jul 2017, 20:56 However another project called TES3MP has forked the main project's code in order to implement multiplayer, and is keeping up to date with changes in the official OpenMW branch.
"However, [...]"
Thunderforge wrote: 30 Jul 2017, 20:56 It is conceivable that the multiplayer fork could be merged back into the main branch when both projects are in a suitable state for it, which would allow for a single app that can run both singleplayer and multiplayer Morrowind.
Maybe make it two sentences? "[...]in a suitable state for it. This would allow [...]".
Thunderforge wrote: 30 Jul 2017, 20:56 Even then, I could see this being confusing to someone who doesn't know what "forks", "branches", and "merging" means. Perhaps further improvements could be made.
We chould define these terms in the FAQ's preamble or in an endnote.
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Thunderforge
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Re: Can we mention TES3MP in the FAQ?

Post by Thunderforge »

With Atahualpa's suggestions:
OpenMW contributors are currently directing all of their focus towards the project's version 1.0 goals, which do not include multiplayer. However, another project called TES3MP has forked the main project's code in order to implement multiplayer, and is keeping up to date with changes in the official OpenMW branch. It is conceivable that the multiplayer fork could be merged back into the main branch when both projects are in a suitable state for it. This would allow for a single app that can run both singleplayer and multiplayer Morrowind.
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Atahualpa
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Re: Can we mention TES3MP in the FAQ?

Post by Atahualpa »

Looks good to me.

DestinedToDie, Zini, scrawl?
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