Search found 37 matches
- 02 Sep 2017, 21:59
- Forum: General Modding
- Topic: Multimark mod not working in 0.42?
- Replies: 14
- Views: 7536
Re: Multimark mod not working in 0.42?
I definitely have Multimark enabled on the base 0.42 build and both Almsivi/Divine Intervention are working (from vanilla cells so far). I'll have to try out the multi-mark function as well.
- 02 Sep 2017, 17:49
- Forum: Support
- Topic: Flickering textures
- Replies: 7
- Views: 5930
Flickering textures
What's causing the issue where some (but not all) of the textures appear to light up, depending on the angle at which I'm looking? It only changes when my cursor moves (and seems to chiefly affect banners, awnings and certain hairstyles), but if I'm moving from "lit" to "unlit" a...
- 02 Sep 2017, 14:29
- Forum: Feature Requests and Suggestions
- Topic: Mod Manager?
- Replies: 24
- Views: 20302
Re: Mod Manager?
Yes, I already downloaded that and forgot about it when making my post.
A way to check to see if there are any files being overwritten by your various mod directories would come in really handy though and it's the biggest thing I miss when not using Wrye Mash.
A way to check to see if there are any files being overwritten by your various mod directories would come in really handy though and it's the biggest thing I miss when not using Wrye Mash.
- 02 Sep 2017, 09:40
- Forum: Feature Requests and Suggestions
- Topic: Mod Manager?
- Replies: 24
- Views: 20302
Re: Mod Manager?
Having recently made the switch to the manual folder-based installation of mods, I must say that I do miss the Wrye Bash functionality which can merge your level lists and highlight file conflicts, so getting those back would be excellent. (Incorporating other features, such as Mlox sorting and Wrye...
- 01 Sep 2017, 20:53
- Forum: General
- Topic: Openmw is the future.
- Replies: 19
- Views: 11044
Re: Openmw is the future.
We want to get you some experience with pungeoneering!
- 01 Sep 2017, 20:50
- Forum: Feature Requests and Suggestions
- Topic: MCP-like menu
- Replies: 36
- Views: 31094
Re: MCP-like menu
Done! Thank you.
(On a side note, it seems a little bit silly that we need three separate log-ins for the forum, the wiki and the bug-tracker.)
(On a side note, it seems a little bit silly that we need three separate log-ins for the forum, the wiki and the bug-tracker.)
- 01 Sep 2017, 10:03
- Forum: Feature Requests and Suggestions
- Topic: MCP-like menu
- Replies: 36
- Views: 31094
Re: MCP-like menu
A dialogue box to determine where your screenshots get saved to would be nice eventually as well.
- 21 Aug 2017, 23:20
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 150989
Re: OpenMW 0.43.0
Thank you.
- 21 Aug 2017, 21:57
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 150989
Re: OpenMW 0.43.0
Is there a preliminary change-log we can view in the meantime?
- 20 Aug 2017, 11:16
- Forum: Feature Requests and Suggestions
- Topic: Frame Rate
- Replies: 2
- Views: 3528
Re: Frame Rate
Using the framerate limit certainly seems to be making my game less choppy. Thank you.
(Now if only the FPS count would display in integers, that would be even better!)
(Now if only the FPS count would display in integers, that would be even better!)