I don't think that's correct. I believe Arktwend uses many Morrowind assets and relies on Morrowind to be installed.huggin wrote: it would make the openmw project indipenden of MW
But yeah, ideally OMW should be able to run any mod that MW can.
I don't think that's correct. I believe Arktwend uses many Morrowind assets and relies on Morrowind to be installed.huggin wrote: it would make the openmw project indipenden of MW
This sounds like a good use case for multires.psi29a wrote: The human model can be used by others as a basis for all other humanoid models which can be low-rezzed (is that a word?) as required.