Search found 172 matches

by Naugrim
31 Aug 2017, 15:08
Forum: Feature Requests and Suggestions
Topic: Auto-Update Feature
Replies: 14
Views: 10541

Re: Auto-Update Feature

Maybe there's a middle-ground scenario. If only the installed allowed to extract the files or there was a .zip distribution, it would be easy to build a script that: 1. Checks current version: 1.1 For Stable: using GitHub releases API 1.2 For nightly: browsing the http repo with HTTP calls. 2. Downl...
by Naugrim
30 Aug 2017, 14:48
Forum: Support
Topic: [SOLVED] Mod : "content file does not exist"
Replies: 13
Views: 10610

Re: [SOLVED] Mod : "content file does not exist"

I reproduced this on my MacOS. Some googling "macos file path encoding" hints that MacOS is not 100% UTF-8 but uses some custom encoding. I have seen many post for similar issues for Python or Ruby. :x But there's on thing that puzzles me I tried a mod with "ê" in the filename an...
by Naugrim
27 Aug 2017, 11:45
Forum: Support
Topic: (SOLVED) How to reimport Morrowind.ini. ?
Replies: 6
Views: 7849

Re: How to reimport Morrowind.ini. ?

First, which city exact are you having issues with? I haven't noticed any missing element, but could be I haven't been there. Also, just it case it helps, you can open the launcher and see if it shows some error, I think there's actually a import Morrowind.ini in the last tab. Regarding the "op...
by Naugrim
27 Aug 2017, 00:58
Forum: General Development
Topic: Experiments
Replies: 3
Views: 3856

Re: Experiments

visvaldas wrote: 26 Aug 2017, 21:15 Or if the sea level was a bit higher:
I guess we'll all have to learn some Alteration :lol:
by Naugrim
27 Aug 2017, 00:49
Forum: Support
Topic: (SOLVED) How to reimport Morrowind.ini. ?
Replies: 6
Views: 7849

Re: How to reimport Morrowind.ini. ?

You don't really need to "reimport Morrowind.ini", that is to add the BSA files. Just add them to `openmw.cfg` as `fallback-archive`: fallback-archive=Morrowind.bsa fallback-archive=Tribunal.bsa fallback-archive=Bloodmoon.bsa fallback-archive=PT_Data.bsa fallback-archive=TR_Data.bsa Also, ...
by Naugrim
16 Aug 2017, 18:55
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 28568

Re: Can't run openmw-launcher.exe Win10

Kire wrote: 16 Aug 2017, 14:32No dice. :cry:
Does this mean it doesn't work?

In that case, I totally abandon. There's something really evil in you machine, and honesty it doesn't make any sense.
by Naugrim
15 Aug 2017, 21:55
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 28568

Re: Can't run openmw-launcher.exe Win10

OK, let's try one last thing.
This is my installation: https://www.dropbox.com/s/zbx2qkp301xg4 ... 2.zip?dl=0.
Extract somewhere and try to run the wizard.

Btw, you should never trust someone else's binarys XD
by Naugrim
15 Aug 2017, 18:21
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 28568

Re: Can't run openmw-launcher.exe Win10

Could you check the configuration location?
by Naugrim
15 Aug 2017, 11:56
Forum: Support
Topic: Missing meshes/textures?
Replies: 5
Views: 8736

Re: Missing meshes/textures?

I see many odd things here. To begin with there are a few mods, see the "content=" elements. A clean installation only uses "Tribunal", "Bloodmon" and "Morrowind" esm's. I imagine you imported the "Morrowind.ini" of a previous installation, don't wor...
by Naugrim
15 Aug 2017, 11:30
Forum: Support
Topic: Missing meshes/textures?
Replies: 5
Views: 8736

Re: Missing meshes/textures?

I am running openmw 0.42. I am not running any mods, except the ones that came with openmw (texture fixes etc). Only problems I've encountered are these big yellow exclamation marks that appear randomly as books, statues and sheets of paper etc. Does anyone know how to fix this? As far as I know, O...