Search found 428 matches

by Thunderforge
15 Aug 2018, 18:10
Forum: General Development
Topic: The Future of OpenMW Scripting
Replies: 127
Views: 65061

Re: The Future of OpenMW Scripting

I agree, the discussion has run its course. Things we have come to a consensus on: Oldscript+ is not desirable Newscript is the way to go Regarding which language to implement Newscript in: Key developers are vetoing JavaScript (and it is suboptimal for a number of reasons) AngelScript has what we a...
by Thunderforge
14 Aug 2018, 20:17
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 40936

Re: Revamp OpenMW PR content

Ravenwing wrote: 14 Aug 2018, 06:30 We can keep the .tex on GitLab and just locally generate it and upload for display.
Can AppVeyor or whatever CI framework we're using these days automatically generate this for us?
by Thunderforge
13 Aug 2018, 16:10
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 33843

Re: Improving the FAQ

Sorry, gave the wrong link. Use this one . Sorry, I know I am being annoying, but is that the updated one? That one still hsa ST3C stuff on it, is there a newer version we should look at? That is indeed the new draft. I assume you're talking about the question "Can I play Morrowind with OpenMW...
by Thunderforge
13 Aug 2018, 05:31
Forum: Support
Topic: Mac mods not working (0.43 and 0.44)
Replies: 1
Views: 1395

Re: Mac mods not working (0.43 and 0.44)

Can you post the relevant parts of your Openmw.cfg file?
by Thunderforge
13 Aug 2018, 04:22
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 40936

Re: Revamp OpenMW PR content

Mermaid is super cool for small, less complex flowcharts (and really practical when maintained by several people too), but I think it is too simple for this task. I personally vote for using LaTeX. Oh, and @Thunderforge, did you see Atahualpa's flowchart? I did, which is why I commented on it earli...
by Thunderforge
13 Aug 2018, 04:10
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 33843

Re: Improving the FAQ

Looks like you can't view this unless you are signed in to wordpress. Sorry, gave the wrong link. Use this one . I like it! One major thing I have to say I dislike though: The justified text. There is not enough text under each header to justify (no pun intended) justified text IMO. I think justifi...
by Thunderforge
12 Aug 2018, 04:09
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 33843

Re: Improving the FAQ

Alright, I went ahead and went hog wild and made a bunch of changes to the FAQ draft . I added a few key questions from this list and wrote several answers myself (there were a few other questions there that I thought were less pressing, so I didn't include them). I also removed the FAQ video becaus...
by Thunderforge
12 Aug 2018, 03:05
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 33843

Re: Improving the FAQ

Alright, I've created a draft of a replacement FAQ . I've started off with a few minor changes: Changed the first mention of Morrowind to the full game title: The Elder Scrolls III: Morrowind Removed the ST3C patent question . The patent is expired, so it's now irrelevant. I was unsure of how to cha...
by Thunderforge
10 Aug 2018, 22:32
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 40936

Re: Revamp OpenMW PR content

I had a go. I tried to just copy the stuff you did Atahualpa, but Mermaid did not draw the lines as efficient as you did. Haha.. Super long url I think that this one might be a step back from this one from Aug 8 . The empty nodes are kind of odd. For instance, answer "Yes" on "Do the...
by Thunderforge
10 Aug 2018, 19:16
Forum: General Development
Topic: Changing resolution on Android
Replies: 4
Views: 3162

Re: Changing resolution on Android

Wow, I failed my Spot check there. It's not like the word "Android" is used in both the question title and the original post.