Search found 107 matches

by MiroslavXO
25 Feb 2016, 22:28
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

I'm using the default skeleton, but what pains me the most is that when I see new animation in game I see it cut down frames. So in some cases it change my timing that I have adjust and mess up my new animation because it is using 15fps, and I animate using 30fps. Can't really work with 15fps in Mot...
by MiroslavXO
25 Feb 2016, 13:50
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

I have released mod, you can find it here => http://www.nexusmods.com/morrowind/mods/44125/?
Read me is there. :geek:
by MiroslavXO
23 Feb 2016, 16:22
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

Tnx for the link, but the biggest problem for me was using 3ds Max since I'm Maya/Motionbuilder user, and I never open Blender to be honest. Also unfortunately there is no nif plugin for Maya that I could find that actually works, and as far as I know there is no animation support. :( But I manage t...
by MiroslavXO
21 Feb 2016, 21:27
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

I made some progress, currently doing/testing animation for magic idle loop 1st person. But I have problem, can someone tell me where to look for in and out frame for every animation, because as it seems Tes Construction Set is not givin me correct numbers. Sample clip. https://www.dropbox.com/s/3ff...
by MiroslavXO
15 Feb 2016, 03:40
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

I find some stuff that I need to read, but that guy knows how to solve this problem. On the other side stuff like that, broken wrists, bad grips, clipping between mesh, linear animation is what I wanna fix. I will probably contact him when I get free time. Ty.
by MiroslavXO
13 Feb 2016, 17:16
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Re: Looking to improve animations

@DestinedToDie Currently I just wanna focus on 1st person Morrowind animations, I have all the nifs. Beside my job and doing Skywind in free time I don't really wanna focus on one more project. Importing weapon mesh in .nif animations is not a problem, but I need to see exactly where is the position...
by MiroslavXO
13 Feb 2016, 01:41
Forum: Join the team
Topic: Looking to improve animations
Replies: 40
Views: 45755

Looking to improve animations

Hi, my name is Miroslav and I'm looking to improve animations. I have good experience with Maya and Motionbuilder, basically what I do is motion capture editing and tracking for AAA games, and I also currently working with Skywind team when I have time doing animations. You can find alot of mod for ...