Search found 112 matches
- 22 Feb 2014, 17:16
- Forum: General Development
- Topic: Unused GMST
- Replies: 3
- Views: 2665
Re: Unused GMST
Oh, great.
- 22 Feb 2014, 16:00
- Forum: General Development
- Topic: Unused GMST
- Replies: 3
- Views: 2665
Unused GMST
I made a little shell script to find GMSTs used by OpenMW. As it search for entire words, it does not find GMST referenced in the code by a forged upon (concatenated) string. Paths are relative to the 'build' directory. #!/bin/bash list_gmst () { awk -F '"' '/"[ifs].+"/ {print $2}' .....
- 04 Feb 2014, 13:55
- Forum: Organisation and Planning
- Topic: Commentary Videos Translations
- Replies: 103
- Views: 66168
Re: Commentary Videos Translations
@WeirdSexy: update needed for v0.28.0 French, sorry. @all: I think using a collaborative text editor (e.g.: http://board.net/) can ease the process when several person translate into a given language. This can ease checking for typos/mistakes, and WeirdSexy wouldn't have to update the subtitles seve...
- 03 Feb 2014, 20:36
- Forum: Organisation and Planning
- Topic: Commentary Videos Translations
- Replies: 103
- Views: 66168
Re: Commentary Videos Translations
v0.28.0 - French 00:00:02.950,00:00:06.160 Bonne année et bon retour parmi nous ! 00:00:06.160,00:00:09.670 OpenMW v0.28.0 est maintenant disponible au téléchargement. 00:00:09.670,00:00:13.160 Jetez un œil à la liste des changements, vous allez voir que c'est probablement la sortie 00:00:13.160,00:...
- 16 Jan 2014, 21:08
- Forum: Off Topic
- Topic: Morrowind Rebirth 2.5
- Replies: 5
- Views: 5214
Re: Morrowind Rebirth 2.5
does anybody know how this works with non English versions of Morrowind? If I remember correctly, the only issue is that objects modified by the mod will have their names changed to the mod's language. Here is something you can try if you have translation-related problems. There are tools to transl...
- 09 Jan 2014, 21:06
- Forum: General Development
- Topic: Reversing Morrowind's formulas
- Replies: 125
- Views: 82301
Re: Reversing Morrowind's formulas
it seems we don't have the formulae to calculate fatigue consumption when running, swimming and attacking neither.endorph wrote:What exact formulas do we need now?
Re: 2014
So, will archive support work both with archives containing a "data files" folder or files directly at the root?
Code: Select all
mod.zip
├── data files
│ ├── mod.esp
│ └── …
└── README.txt
Code: Select all
mod.zip
├── mod.esp
├── …
└── README.txt
Re: 2014
OpenMW can use several data folders (by having several "data" values in openmw.cfg). Thus, it is already possible (but not very user-friendly) to keep a mod and its resources apart for easier removing.
- 05 Jan 2014, 00:06
- Forum: Organisation and Planning
- Topic: OpenMW 0.28.0
- Replies: 186
- Views: 80128
Re: OpenMW 0.28.0
Feature #758: GetLOS // I understand what this is but not if it currently does/supports anything visible Someone has a script that just displays message if player if seen. Did you write that because of these two screenshots (attached to the issue on the tracker )? I have used an addon with a script...