Search found 2059 matches
- 15 May 2019, 18:22
- Forum: Support
- Topic: Build for Elbrus(VLIW)
- Replies: 34
- Views: 16941
Re: Build for Elbrus(VLIW)
Right.
- 15 May 2019, 17:08
- Forum: Support
- Topic: Build for Elbrus(VLIW)
- Replies: 34
- Views: 16941
Re: Build for Elbrus(VLIW)
That's pretty simple, actually. LIBUNSHIELD. It is required by the installer. I suspect that the whole installer target may be optional (it should be anyway).
- 15 May 2019, 16:46
- Forum: Feature Requests and Suggestions
- Topic: Same spell effect possible to add multiple times
- Replies: 13
- Views: 7707
Re: Same spell effect possible to add multiple times
Well, personally I also think that scrawl should allow merging mentioned pull request but I do not interfere in the technical decision-making process. If scrawl rejects it, that's it. It's up to developers (and ultimately zini) to reevaluate this decision, not me. Therefore EOT on my part. It would ...
- 13 May 2019, 18:59
- Forum: Support
- Topic: [Solved] How to enable weapon sheathing?
- Replies: 2
- Views: 2623
Re: How to enable weapon sheating?
Yeah, i figured after reading the posts on the nexus.
- 13 May 2019, 18:29
- Forum: Support
- Topic: [Solved] How to enable weapon sheathing?
- Replies: 2
- Views: 2623
[Solved] How to enable weapon sheathing?
So i was trying to enable this mod https://www.nexusmods.com/morrowind/mods/46069?tab=description I copied files in the usual way, updated setting to enable two required options (as described in the page) but weapons disappear in the pocket the usual way. Am I missing something? PS Using openmw 0.45...
- 13 May 2019, 18:04
- Forum: Feature Requests and Suggestions
- Topic: Same spell effect possible to add multiple times
- Replies: 13
- Views: 7707
Re: Same spell effect possible to add multiple times
Aaaah, damn it. I think that this could be squished before 1.0 (like some other gameplay options already present) but i trust the better judgment of scrawl.
- 13 May 2019, 17:36
- Forum: Feature Requests and Suggestions
- Topic: Same spell effect possible to add multiple times
- Replies: 13
- Views: 7707
Re: Same spell effect possible to add multiple times
Would this be acceptable pull request if i would do this myself?
- 12 May 2019, 21:35
- Forum: General
- Topic: Back (Almost)
- Replies: 11
- Views: 11719
Re: Back (Almost)
Good, very good indeed. I am typing on the unicomp model M keyboard right now as well.I discovered my love for mechanical keyboards.
I hope that your health will improve though.
- 04 May 2019, 10:51
- Forum: Feature Requests and Suggestions
- Topic: Same spell effect possible to add multiple times
- Replies: 13
- Views: 7707
Same spell effect possible to add multiple times
As in the title. Morrowind code patch has a gameplay option for that.
- 14 Apr 2019, 18:47
- Forum: Off Topic
- Topic: Representing Game Dialogue as Expressions inFirst-Order Logic
- Replies: 12
- Views: 12050
Re: Representing Game Dialogue as Expressions inFirst-Order Logic
Yeah, I am actually going through "The Art of Prolog" currently. Logic programming seems to be one of the most underused programming techniques in existence.