Search found 428 matches
- 06 Sep 2018, 03:28
- Forum: Off Topic
- Topic: Morrowind Modding Madness 2018
- Replies: 5
- Views: 3896
Re: Morrowind Modding Madness 2018
It'd be cool if there were some teams that made mods targeted at OpenMW, or limited themselves to the OpenMW-CS, then shared what they thought of the experience and how it can be improved. Eat your own dog food and all that.
- 06 Sep 2018, 02:57
- Forum: Join the team
- Topic: Application: Sailanarmo
- Replies: 13
- Views: 10957
Re: Application: Sailanarmo
It's probably best to continue discussion about dropping Qt 4 in Time to drop support for Qt4?, rather than this person's developer application.
- 29 Aug 2018, 16:46
- Forum: General Development
- Topic: Hey let's switch away from bullet to anything else (discussion)
- Replies: 88
- Views: 47590
- 27 Aug 2018, 18:25
- Forum: Organisation and Planning
- Topic: Improving the FAQ
- Replies: 37
- Views: 34485
Re: Improving the FAQ
Okay, I've reviewed this text privately with some of the core contributors and we're all pretty much okay with this: When will OpenMW and OpenMW-CS reach version 1.0? (This will be immediately after this question discussing why we are not yet on 1.0) There are still a number of issues that need to b...
- 24 Aug 2018, 19:17
- Forum: Organisation and Planning
- Topic: Improving the FAQ
- Replies: 37
- Views: 34485
Re: Improving the FAQ
The site FAQ has now been updated to the draft version. Thanks to everyone who provided suggestions! Question: OpenMW seems to be rather complete. When do you expect version 1.0 to arrive? Short answer: ¯\_(ツ)_/¯ Longer answer: We've been burned in the past by giving estimates and having people misc...
- 21 Aug 2018, 18:00
- Forum: Support
- Topic: Can't play OpenMW because of an error.
- Replies: 5
- Views: 3576
Re: Can't play OpenMW because of an error.
By the way, we do have a support forum further down... A moderator can probably move the thread over there. Moved. Oh thanks! turns out I was just being an idiot. Looks like I didn't have the bsa. But now I have a new problem, everything just turns pink for me now. This is due to your graphics driv...
- 20 Aug 2018, 18:55
- Forum: Organisation and Planning
- Topic: Improving the FAQ
- Replies: 37
- Views: 34485
Re: Improving the FAQ
Alright, I'm currently at what I think is the "final draft" of the FAQ (although it's by no means the final version, as I hope we make many changes in the future). The biggest change is that the question about no visuals and the stuff about pink textures due to S3TC stuff have been removed...
- 17 Aug 2018, 02:15
- Forum: General Development
- Topic: 3D Convex Hull edges
- Replies: 19
- Views: 9526
Re: 3D Convex Hull edges
Would it be better to move this conversation to the Content Development Section? Or is it related somehow to OpenMW development? How on earth could the guts of the shadow code be content development? You're smarter than that, Thunderforge. It wasn’t clear to me from the last page of posts that this...
- 16 Aug 2018, 23:37
- Forum: General Development
- Topic: 3D Convex Hull edges
- Replies: 19
- Views: 9526
Re: 3D Convex Hull edges
Would it be better to move this conversation to the Content Development Section? Or is it related somehow to OpenMW development?
- 15 Aug 2018, 19:36
- Forum: Content Development
- Topic: How do we delete an object from the scene?
- Replies: 7
- Views: 5693
Re: How do we delete an object from the scene?
We are still missing plenty of keyboard shortcuts (remember, OpenMW-CS is still very incomplete). Right now the only option is via the tool menu. Right click on the selection mode button (the last in in the toolbar on the left), and click on "Delete Selected Instances". Do we have an issu...