Hey guys
I'm looking to buy physical copies of the OST of Morrowind, Oblivion and Skyrim in new (not used!) state but can't really find them. Anyone who knows a website where I could find those cd's? (It would need to be shipped to Belgium)
Search found 62 matches
- 23 Oct 2016, 09:28
- Forum: Off Topic
- Topic: Elder Scrolls Soundtracks
- Replies: 10
- Views: 7516
- 20 Oct 2016, 16:50
- Forum: General
- Topic: Benchmarks / Hardware Specs
- Replies: 105
- Views: 129865
Re: Benchmarks
Streamcom cases are so epic! I'd love to have their DB4 for a multimedia setup!lysol wrote:It uses a Streacom FC9 case (the one without an optical slot), which means that it is totally passively cooled.
Quite impressive benchmarks indeed for a passively cooled system
- 20 Oct 2016, 09:52
- Forum: Organisation and Planning
- Topic: Request: Reintroduce news posts
- Replies: 21
- Views: 14762
Re: Request: Reintroduce news posts
This "Slice of OpenMW" is rather nice to read. It's clear and simple for regular people but still gives an idea of the work that's put into this project
- 15 Oct 2016, 15:23
- Forum: Organisation and Planning
- Topic: Request: Reintroduce news posts
- Replies: 21
- Views: 14762
Re: Request: Reintroduce news posts
Something like Dolphin Emulator's progress reports could be good (although they'd need to be well written). A lot of what they include is basically descriptions of fixing bugs , but they're still popular. I'd like to actually read about that. For us common folk who don't know squat about C++ and al...
- 08 Oct 2016, 11:27
- Forum: General
- Topic: Testing vanilla textures
- Replies: 14
- Views: 7105
Re: Testing vanilla textures
Although, there are some stunning mesh-replacers out there...
- 07 Oct 2016, 13:05
- Forum: General
- Topic: Testing vanilla textures
- Replies: 14
- Views: 7105
Re: Testing vanilla textures
Why not try something through social media? That stuff usually works pretty well if you get enough people to do it. Maybe try to get the attention of the Bethesda twitter page or something? Todd Howard doesn't have a twitter account AFAIK. Spread the word on Nexus and such. Maybe that would set some...
- 03 Oct 2016, 13:23
- Forum: Feature Requests and Suggestions
- Topic: Race scaling
- Replies: 10
- Views: 6126
Re: Race scaling
I see, so it works more or less like Morrowind Animated, only with animations that also change the shape of the NPC. Bone scaling is the way for me, it would work way better than vanilla Morrowind's way. There's a mod for Skyrim that lets you change the scale of each bone, and it works wonderfully....
- 03 Oct 2016, 11:56
- Forum: Feature Requests and Suggestions
- Topic: Race scaling
- Replies: 10
- Views: 6126
Re: Race scaling
Sadly I don't know enough about programming, all I can do is to ask the developers of OpenMW to include this feature :\ Also, wouldn't changing the animations affect all races? The concept of the mod was to diversify the physique of the NPC's. For example, he made fatter animation-sets which he the...
- 03 Oct 2016, 11:10
- Forum: Feature Requests and Suggestions
- Topic: Race scaling
- Replies: 10
- Views: 6126
Re: Race scaling
Wish I could help you further, but I can't seem to find the thread. You might try out the method I mentioned. I recall some images with beastlike argonians that looked more like a hulk with scales than a regular argonian, without the problem you're describing...
- 03 Oct 2016, 07:33
- Forum: Feature Requests and Suggestions
- Topic: Race scaling
- Replies: 10
- Views: 6126
Re: Race scaling
I do remember a forum-thread on the Bethsoft forums a couple of years ago. The modder made some astonishing variations in body shapes and sizes by simply altering the animation files. For example, he scaled up the arms and then shortened them back to a normal size. That way he got body-builder style...