Search found 407 matches
- 27 Jan 2013, 21:00
- Forum: Feature Requests and Suggestions
- Topic: Necessary Features?
- Replies: 25
- Views: 16690
Re: Necessary Features?
Hmm, why has no one ever implemented something like an exponential decrease in level attribute gain? Or at least I havent seen it or something like it very often. Basically, the higher up you go the less your stats can increase. This would effectively cap things without actually capping them, as yo...
- 22 Jan 2013, 12:15
- Forum: Feature Requests and Suggestions
- Topic: Necessary Features?
- Replies: 25
- Views: 16690
Re: Necessary Features?
It is very difficult to answer to this kind of topic, what is "wrong" in the original game is different for everyone. I dislike the original level-up system, for me there should be no caps, but the skill should grow logarithmically (slow and slower). Skills should go down if you do not use...
- 05 Jan 2013, 14:58
- Forum: Feature Requests and Suggestions
- Topic: Climbing Skill for OpenMW
- Replies: 41
- Views: 20768
Re: Climbing Skill for OpenMW
... physics is not from Ogre3d...
- 30 Nov 2012, 15:48
- Forum: Feature Requests and Suggestions
- Topic: 2 Ideas, both quite huge tasks
- Replies: 31
- Views: 16460
Re: 2 Ideas, both quite huge tasks
Possibly the simplest solution is treating all players as a party. One of the players is the Nerevarine and all others are sidekick. Quest are shared and the party cannot slit up. That would actually work. But you then have people argueing over who gets to be the main guy. Well... If the players ca...
- 24 Nov 2012, 16:00
- Forum: Feature Requests and Suggestions
- Topic: 2 Ideas, both quite huge tasks
- Replies: 31
- Views: 16460
Re: 2 Ideas, both quite huge tasks
Possibly the simplest solution is treating all players as a party. One of the players is the Nerevarine and all others are sidekick. Quest are shared and the party cannot slit up.
Re: Donation
Totally serious... what are laws for again? I have the feeling that laws are there to stop honest people doing good work... Good job legislator around the world... good job.
- 26 Oct 2012, 12:05
- Forum: Feature Requests and Suggestions
- Topic: Realistic lockpicking
- Replies: 32
- Views: 18405
Re: Realistic lockpicking
Genius... the telekinesis spell should be less effective if your security skill is low. (lower distance, cannot open certain doors...)
- 26 Oct 2012, 11:59
- Forum: Feature Requests and Suggestions
- Topic: EDITOR: Region generation
- Replies: 10
- Views: 6381
Re: EDITOR: Region generation
... might be true... but far too many modders are more egomaniacs than good in placing assets. Beside the computer can give a place to start.Osidian wrote:Ruarl wrote:Hand placed by a good modder is always better than the stuff a computer can come up with.
- 26 Oct 2012, 11:57
- Forum: General
- Topic: Inspirational project
- Replies: 4
- Views: 3386
Re: Inspirational project
The availability of an actively maintained, modern, and cross platform engine can do nothing but encourage a few more people to buy Morrowind. Far too logical for a company. If they were able to think this way, we would have most engines open source few years after release and a real support for Li...
- 26 Oct 2012, 11:13
- Forum: General
- Topic: Fedora non-supported
- Replies: 2
- Views: 2108
Re: Fedora non-supported
yes, we need a more info. What compilation error do you get?