Search found 31 matches

by SteveOdom
10 Dec 2016, 20:36
Forum: General Modding
Topic: Real Signposts by Matthias [ElBundeee] Kath
Replies: 23
Views: 15943

Re: Real Signposts by Matthias [ElBundeee] Kath

It's mostly a case of it supposedly being impossible to get the behaviour you're experiencing if the code does what we think it does. This means that something's broken somewhere, and it might lead to other, more serious bugs if we don't work out what it is. The main things I need to know are which...
by SteveOdom
10 Dec 2016, 19:38
Forum: General Modding
Topic: Abot's Menu Time
Replies: 10
Views: 6596

Re: Abot's Menu Time

Doesn't work for me either, the page doesn't state it depends on the script extender. console output: Installing crash catcher Loading config file: /home/stefaan/.config/openmw/openmw.cfg... done. Loading config file: /etc/openmw/openmw.cfg... done. OpenMW version 0.40.0 Using default (English) font...
by SteveOdom
09 Dec 2016, 21:22
Forum: General Modding
Topic: Real Signposts by Matthias [ElBundeee] Kath
Replies: 23
Views: 15943

Re: Real Signposts by Matthias [ElBundeee] Kath

Boost Program Options cuts off anything it reads in at a line break, so if it's already magically ignoring quotes, it shouldn't hurt them to be mismatched. As for the general investigation of this issue, I've put all my findings in this thread: https://forum.openmw.org/viewtopic.php?f=6&t=3980 ...
by SteveOdom
09 Dec 2016, 18:00
Forum: General Modding
Topic: Real Signposts by Matthias [ElBundeee] Kath
Replies: 23
Views: 15943

Re: Real Signposts by Matthias [ElBundeee] Kath

scrawl wrote:You have an unmatched quote here:

Code: Select all

data="/home/stefaan/games/openMW/siegeatfiremoth

I didn't even notice that and the program recognizes it as SaFF is added to the game. :s
by SteveOdom
09 Dec 2016, 16:24
Forum: General Modding
Topic: Real Signposts by Matthias [ElBundeee] Kath
Replies: 23
Views: 15943

Re: Real Signposts by Matthias [ElBundeee] Kath

Right, small update here. Now this seems to work for me and Im very confused. The quotes around the graphic herbalism mod were added without me knowing it. Since I came on this by accident I tried to add another mod with and that worked as well. So now, both with and without quotes like this: data=/...
by SteveOdom
06 Dec 2016, 18:03
Forum: Off Topic
Topic: Essential Mods?
Replies: 10
Views: 32750

Re: Essential Mods?

I'm working on a list of mods I consider to be essential to the game, none of them include graphical enhancements. These are the ones I have right now: better governing attributes birthsigns are more fun tribunal Delayed graphic herbalism hospitality papers linora's levelling mod master index races ...
by SteveOdom
20 Nov 2016, 23:44
Forum: General Modding
Topic: Better Governing Attributes and Madd Skills
Replies: 5
Views: 5323

Re: Better Governing Attributes and Madd Skills

I've tested the unarmored to endurance when leveling up and it worked perfectly. So it's up to someone better than me to look for what might went wrong.
by SteveOdom
20 Nov 2016, 22:01
Forum: General Modding
Topic: Better Governing Attributes and Madd Skills
Replies: 5
Views: 5323

Re: Better Governing Attributes and Madd Skills

I just quickly tested this with a new character and for me it does work as intended. The right governing attributes are leveled up.

What does it say if you mouse over them? Are the tooltips changed or not?
by SteveOdom
18 Nov 2016, 00:43
Forum: Content Development
Topic: Modding on OS X
Replies: 14
Views: 7906

Re: Modding on OS X

I added a PPA as instructed like this: PPA description OpenMW packages for Ubuntu Note: All the libs that are necessary to run OpenMW are included here, including the -dev packages for building it yourself. To use/install: $ sudo add-apt-repository ppa:openmw/openmw $ sudo apt-get update $ sudo apt-...
by SteveOdom
17 Nov 2016, 22:04
Forum: General
Topic: Rain falling backwards
Replies: 4
Views: 3066

Re: Rain falling backwards

Svetomech wrote:I guess Masser and Secunda got a little bit too close :D
Somehow I really like this comment. :lol: